WWDC 08: iPhone Games Roundup
You’ll probably hear from a lot of people who attended WWDC that the app demo section of the keynote was much too long and even :gasp: boring. But the games showcased at WWDC continue to prove that the iPhone is going to be a force in mobile gaming.
- Super Monkey Ball - First shown in the March Event, Sega has expanded on Super Monkey Ball including over a 100 levels and four classic Monkeys. The graphics in Super Monkey Ball for iPhone is on par with anything from the DS.
- Enigmo - A physics based game using reflectors to put water in a bucket. Ported in three days, looks like frustratingly mindless fun.
- Cro-Mag Rally - A racing game using the iPhone’s accelerometer as a steering wheel. Nine different tracks, 10 unique cars and looks really fun. That too was ported over in three days.
- Digital Legends Entertainment - They demoed a 3D fantasy game that displayed the graphical prowess of the iPhone. It probably didn’t reach the high end level of PSP but it only took two weeks to develop. Available sometime in September.











June 9th, 2008 at 6:32 pm
This says for iphone, so what about the ipod touch? Will these games be playable on those as well??
June 9th, 2008 at 7:31 pm
Adam, yes they will work with the Touch. All apps that don’t take advantage of iPhone only hardware (camera, phone, 3G…) will work on the Touch.
June 10th, 2008 at 10:47 am
Is it me or does $9.99 seem a bit steep for a mobile phone game?
June 11th, 2008 at 8:15 pm
[...] | Kotaku | The iPhone Blog | Applesfera trackback ¿Recomendarías este post? Más noticias sobre: Acción, [...]
June 17th, 2008 at 12:27 pm
$9.99 is not much for a full price handheld game like Monkey Ball.
They aren’t exactly java based simple 2D games we’re talking about here, they’re full 3D games with the same complexity as a Dreamcast or Sony PSP.
In fact when you think about it you realize it’s actually very cheap.
July 9th, 2008 at 7:55 am
[...] at the iPhone SDK Event is only the beginning. Racing games are in the works, and we’ve all seen demos of physics-based puzzle games, 3D polygon action games, and Tap Tap Revenge! (Most of these seem [...]
July 10th, 2008 at 12:52 am
[...] at the iPhone SDK Event is only the beginning. Racing games are in the works, and we’ve all seen demos of physics-based puzzle games, 3D polygon action games, and Tap Tap Revenge! (Most of these seem [...]