It’s time for App Avalanche 6! What’s new in the App Store? What’s Hot? Which apps are people paying their hard-earned dough for? What about all those Free apps? Which ones are at or near the top of the charts? For answers to these questions, keep reading for iPhone App Avalanche 6!
Not evil twin to theiPhoneBlog.com Week in Review, not an invasion by Fake Steve, This Week in Smart Phone Schadenfreude brings you all the feel-better news you need about the smartphone world outside Apple’s current media dominator. (Who knew there was such a world? We were just as surprised! Inelegant, interface challenged, keyboardy, crashy, single-touchy place — best not to linger…). Join us as we mock review the big news from last week at our sister sites. Everybody loves sibling rivalry!
This week: A day late but sadly no jokes short, Boldly browsing, unboxings galore, big love from HTC, who does Rubenstein really work for, and ZOMG! a new Android beta!
Have you checked out our forums lately? The community is growing and the commentary is getting better and better each day. Unconvinced? I’ll bring out a thread, a post, a topic, or a comment directly from the forums and post it on TiPb’s front page every week to prove it to you. We here at TiPb love the interplay, quid pro quo, repartee with our readers, so step up your creativity and tighten up your diction, you could be next!
This week we have a great and interesting thread going on in our forums. CharlieBall asks when did your iPhone make your life easier? Obviously, we all know that the iPhone is a multipurpose tool that’s the best iPod, best internet device, etc. but what about those little, less important times where the iPhone just made your life easier? The current answers range from trivia questions to phone saber battles, directions to movie times. So, when has the iPhone helped you out?
For me, I always Shazam songs that play on the radio and play games to kill the dead time. How about you?
Got a hankering to make an spot-on iPhone looking WebApp? Wanna mock-up an App Store application interface of your very own? Thanks to the hyper-generosity of teehan+lax, now you can!
Over the past few months we’ve had to create a few iPhone mock ups for presentations. The problem we’ve encountered is the lack of resources to help us design something efficiently. Up until now we’ve used a nice PSD from 320480.com but we still found ourselves having to build out additional assets or heavily modifying bitmap based buttons and widgets.
Since we know we’ll be doing more of this, we created our own Photoshop file that has a fairly comprehensive library of assets – all fully editable.
The 5MB download is available directly from their site, so if you want it, go get it!
David [OReilly]’s application assumes a constant viewing angle of 35 to 45 degrees, which is the usual when anyone watches the iPhone screen. Knowing that angle, the application calculates the orientation of the screen relative to the viewer using the iPhone motion sensors, so when you turn it around, the 3D world perspective gets skewed accordingly.
Apple seems to have taken the unprecedented step of posting a special page for iPhone software updates, highlighting the very recent 2.0.2 firmware:
The iPhone 2.0.2 Software Update is the latest version of iPhone 2.0. It’s available now and it’s easy to install. Just follow the step-by-step guide below.
Said guide features large but tasteful graphics, featuring “Steve’s iPhone” no less. Taken together with the MobileMe News blog, could this finally be a sign that Apple is taking customer communication at least a tiny bit more seriously?
Internet superstar Kevin Rose, founder of Digg, Pownce, and Revision3 has a… er… spottyrecord at best when it comes to iPhone speculation. Still, we give him full marks for getting back on that rumor horse once again. This time, Kevin’s saying he knows that sometime before the end of September we’ll see:
Firmware 2.1, debuting on the iPod Touch (which will get a minor facelift).
iTunes 8.0 with “new features and functionality” he can’t get into.
Price drops along the iPod line to keep them competitive with iPhone’s $199
Rounded wide-screen nano, back in candy-bar form factor
Mac OS X 10.5.6 to feature Blu-Ray support.
Rose, who’s locked in a battle with Barak Obama and Leo Laporte for the crown of top Twitter’er, asks that we follow him there, or on his own platform, Pownce, for more updates.
Our take? Last year’s big pre-holiday Apple event introduced the iPod Touch, which debuted the new 1.1 firmware, including the WiFi Music Store, so that’s quite possible. iTunes 8.0 is more opaque, however. If App Store integration wasn’t a big enough marketing excuse to make the full point jump to iTunes 8.0, what would it take? (7.0, for example, added CoverFlow and iPod Games).
iPod price drops before the biggest selling season of the year make sense, as Apple dropped the iPhone $200 at last years event. Likewise a new Nano.
Blu-Ray support — if it’s to include BD movie playback — is a bigger nut to crack, however, because the short sighted industry killers in Hollywood demands HDCP DRM compliance (i.e. hardware enforced, digital rights managed copy protection) over the full path, from player, through cables and graphic cards, into the monitor — and in the OS. This caused a bit of an internet brouhaha when Microsoft “caved” for Vista. Laptops and the iMac would be far easier to implement, but is there business advantage enough for Steve Jobs to feel like doing it?
So while Apple is ramping up production of the iPhone 3G, it looks like the rest of the cell phone industry is in a serious slump. Kind of. According to the NPD, (via Ars Technica) only 28 million cell phones were sold this quarter representing a 13% year-to-year decline. But looking specifically at the model-by-model numbers, it looks like everyone is enjoying success on Motorola’s dime.
“Quarterly unit-sales of handsets fell to their lowest level, since NPD begin tracking the category in 2005,” NPD director of industry analysis Ross Rubin said in a statement. “Even so, most major manufacturers picked up market share that was lost by Motorola.”
But it’s not all bad news for the industry. Phones with QWERTY keyboards saw a 28% increase in sales and smartphones increased sales by 9%. The average price of a cell phone sold increased by 14% to $84 year-to-year. Consumers are more likely to spend more money on a handset since the iPhone was introduced and that feeling extends toward Blackberries, HTC devices, etc.
In related news, MobileSafari has been on an absolute tear since the release of the iPhone 3G. According to Analysts, (via MacDailyNews) MobileSafari has nearly doubled its market share to 0.31% since the launch. Doing rudimentary math, having more handsets on the market that are twice as fast as the old one, well, I guess it adds up.
And to top it all off, our friends at Engadget have created an iPhone specific web page. Why, you ask? Because in 2008, the iPhone/iPod Touch Family has accounted for nearly 96% of all mobile views on their full Engadget site. That’s just jaw dropping.
So that’s the state of the industry. Surprised that the iPhone 3G has had such an effect on the numbers? What’s to come?
We recently covered the new OpenClip project, and expansion of what was first demonstrated with MagicPad, and we liked both their implementation and their moxy in trying to pip Apple to the cut and paste post. Not everyone was as entirely impressed as us, however. John Gruber of Daring Fireball questioned whether or not the developers were really respecting the App Store SDK agreement. Since OpenClip aware applications write to their own sandbox’d Documents directory, but read the last-modified chunk from other applications Documents directory, Gruber considers it more of a loophole, and cites Apple’s iPhone OS Programming Guide:
Not simply that no other application can write to, but which no other application can access. That this restriction is not yet enforced at a technical level (such as is the case with an app attempting to write outside its own sandbox) does not mean it’s permitted.
Worse yet, Gruber points out that the current Beta 4 of the upcoming 2.1 firmware DOES enforce complete denial-of-access to other application’s Documents directory:
The OpenClip demo apps, which work as advertised on iPhone OS 2.0.2, do not work in the current 2.1 beta, because apps are no longer able to read or even see other apps’ sandboxes.3 To be clear, this change is clearly not in response to OpenClip; Apple began seeding the 2.1 betas with these tightened sandbox restrictions before OpenClip debuted, and the iPhone OS Programming Guide has stated all along that apps can’t “access” the contents of other sandboxes.
However, I’m not entirely certain any of that matters. OpenClip, based on my understanding, was never intended to be a long-term solution, merely a proof-of-concept to show that cut, copy, and paste could be done in an elegant manner on the iPhone, to keep a spotlight on the continued lack of cut, copy, and paste support from Apple, and to encourage the discussion of the issue and implementation.
In that regard, I think they’ve already succeeded.
I mean, we’ve gone on, and on, and on (or should it be off?) about the reports of the iPhone suffering from a string of perplexing 3G connection problems. Blame has been laid with the carriers and their networks, with chip manufacturer Infineon and their hardware and drivers, and with Apple and their 2.0h-no firmware. But thus far, while 2.0.2 supposedly addresses some issues for some users, no widespread solution has yet appeared.
However, reports are also now surfacing of the brand spanking new BlackBerry Bold suffering from very similar sounding problems. Says Electronista:
[Citigroup investment analyst Jim Suva] also notes that the BlackBerry suffers from the same problems of the iPhone, including 3G connection problems; the device will frequently drop 3G in favor of a slower, 2G EDGE link when downtown. Suva speculates that the flaw may likewise stem from rough software and that AT&T may have delayed its launch primarily to stabilize 3G performance.
Of course, our friends over at Crackberry HQ would likely point out that, as usual, truck-sized grain of salt should ship standard with every analyst report, and that AT&T due to the size and perhaps complexity of their network, does a whole heaping lot of testing.
But misery — and lack of connectivity — does love company, doesn’t it?
For my part, other than Gmail on the iPhone continuing to make my life miserable, 3G is a little slow in connecting at first, but then seems to be working fine.