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	<title>Comments on: Push Notification a Burden to Small Developers?</title>
	<atom:link href="http://www.theiphoneblog.com/2009/04/13/push-notification-burden-small-developers/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.theiphoneblog.com/2009/04/13/push-notification-burden-small-developers/</link>
	<description>For people who dare to Phone Different.</description>
	<lastBuildDate>Mon, 23 Nov 2009 01:18:37 -0500</lastBuildDate>
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		<title>By: Galvanick Lucipher</title>
		<link>http://www.theiphoneblog.com/2009/04/13/push-notification-burden-small-developers/comment-page-1/#comment-41006</link>
		<dc:creator>Galvanick Lucipher</dc:creator>
		<pubDate>Wed, 15 Apr 2009 13:05:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=8021#comment-41006</guid>
		<description>&lt;p&gt;Yes, it IS a burden to small developers (like me.) The whole system seems to assume that all apps which want push, will ALREADY be client/server apps. But I want to make an app that only has local data, and also wants to make notices on the local device. (Think calendar.) Under the current model, I have to bring up a server, sync ALL of my customers to my server, and run a job on the server that monitors the sync&#039;d data and sends notices to Apple, who sends them to the devices, etc... All of this to get the iPhone to generate an alert about a piece of that data that it ALREADY HAS in local storage! Not only is this stupid, not only does this force the developer to carry more overhead - it also adds more potential points of failure.&lt;/p&gt;

&lt;p&gt;Yes, if Apple offered an API for the iPhone app to schedule notices directly with their servers, knocking one whole level out of the loop, that would help a lot. Then maybe once an app starts to generate a certain volume of notices, such that it&#039;s no longer &quot;small&quot;, give the developer 3 months to get his own server and update his app to use the new server.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Yes, it IS a burden to small developers (like me.) The whole system seems to assume that all apps which want push, will ALREADY be client/server apps. But I want to make an app that only has local data, and also wants to make notices on the local device. (Think calendar.) Under the current model, I have to bring up a server, sync ALL of my customers to my server, and run a job on the server that monitors the sync&#8217;d data and sends notices to Apple, who sends them to the devices, etc&#8230; All of this to get the iPhone to generate an alert about a piece of that data that it ALREADY HAS in local storage! Not only is this stupid, not only does this force the developer to carry more overhead &#8211; it also adds more potential points of failure.</p>

<p>Yes, if Apple offered an API for the iPhone app to schedule notices directly with their servers, knocking one whole level out of the loop, that would help a lot. Then maybe once an app starts to generate a certain volume of notices, such that it&#8217;s no longer &#8220;small&#8221;, give the developer 3 months to get his own server and update his app to use the new server.</p>]]></content:encoded>
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		<title>By: frog</title>
		<link>http://www.theiphoneblog.com/2009/04/13/push-notification-burden-small-developers/comment-page-1/#comment-40672</link>
		<dc:creator>frog</dc:creator>
		<pubDate>Mon, 13 Apr 2009 22:12:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=8021#comment-40672</guid>
		<description>&lt;p&gt;Sounds awfully messy. I still see Apple caving in on background apps eventually - maybe in a few generations when battery life isn&#039;t an issue.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Sounds awfully messy. I still see Apple caving in on background apps eventually &#8211; maybe in a few generations when battery life isn&#8217;t an issue.</p>]]></content:encoded>
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		<title>By: fassy</title>
		<link>http://www.theiphoneblog.com/2009/04/13/push-notification-burden-small-developers/comment-page-1/#comment-40642</link>
		<dc:creator>fassy</dc:creator>
		<pubDate>Mon, 13 Apr 2009 18:32:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=8021#comment-40642</guid>
		<description>&lt;p&gt;Yes, it places a burden on developers.  In addition to developing the iPhone app itself, you have to develop, secure, and test a server environment, typically in another language.  That adds a ton to development costs, and in itself creates a lot of extra risk for a developer to shoulder.  Add in the ongoing hosting costs -- say for the Amazon EC2/S3 package (comments on GAE below), $100-$150 per month, every month, and that is a lot of risk to ask a developer to bear for a market that with very few exceptions has shown little inclination to spend more than $5 for an application.&lt;/p&gt;

&lt;p&gt;That is not to say PNS does not have advantages, but it does impose a substantial burden on developers.  Rene&#039;s suggestion of an Apple-provided PNS service for developers would be a good one in attracting and keeping new developers to the iPhone platform.&lt;/p&gt;

&lt;p&gt;@Jordan314&lt;/p&gt;

&lt;p&gt;Regarding Google App Engine, as of last week there is a preview release supporting java, as well as many languages that run on the JVM.  (Yes, JRuby on Rails can be made to work, with some effort.)  If the enrollment is still open, you might want to jump in on it.  Even if not, you can still develop locally to get a feel for their environment and restrictions.&lt;/p&gt;

&lt;p&gt;I also have been looking at GAE for push, but those restrictions, notably regarding threads, will pose problems for the types of use a PNS notifier service would have.  Last week, the Google folks also released a limited cron service for GAE developers, which might be enough for some types of applications, though I have not yet put that through its paces.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Yes, it places a burden on developers.  In addition to developing the iPhone app itself, you have to develop, secure, and test a server environment, typically in another language.  That adds a ton to development costs, and in itself creates a lot of extra risk for a developer to shoulder.  Add in the ongoing hosting costs &#8212; say for the Amazon EC2/S3 package (comments on GAE below), $100-$150 per month, every month, and that is a lot of risk to ask a developer to bear for a market that with very few exceptions has shown little inclination to spend more than $5 for an application.</p>

<p>That is not to say PNS does not have advantages, but it does impose a substantial burden on developers.  Rene&#8217;s suggestion of an Apple-provided PNS service for developers would be a good one in attracting and keeping new developers to the iPhone platform.</p>

<p>@Jordan314</p>

<p>Regarding Google App Engine, as of last week there is a preview release supporting java, as well as many languages that run on the JVM.  (Yes, JRuby on Rails can be made to work, with some effort.)  If the enrollment is still open, you might want to jump in on it.  Even if not, you can still develop locally to get a feel for their environment and restrictions.</p>

<p>I also have been looking at GAE for push, but those restrictions, notably regarding threads, will pose problems for the types of use a PNS notifier service would have.  Last week, the Google folks also released a limited cron service for GAE developers, which might be enough for some types of applications, though I have not yet put that through its paces.</p>]]></content:encoded>
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		<title>By: Jordan314</title>
		<link>http://www.theiphoneblog.com/2009/04/13/push-notification-burden-small-developers/comment-page-1/#comment-40637</link>
		<dc:creator>Jordan314</dc:creator>
		<pubDate>Mon, 13 Apr 2009 17:44:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=8021#comment-40637</guid>
		<description>&lt;p&gt;I&#039;m considering using google app engine to host my service. It hosts up to 5 million views for free and scales well. After that it costs money. I have to learn python though, the only language it supports.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I&#8217;m considering using google app engine to host my service. It hosts up to 5 million views for free and scales well. After that it costs money. I have to learn python though, the only language it supports.</p>]]></content:encoded>
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		<title>By: Franz</title>
		<link>http://www.theiphoneblog.com/2009/04/13/push-notification-burden-small-developers/comment-page-1/#comment-40616</link>
		<dc:creator>Franz</dc:creator>
		<pubDate>Mon, 13 Apr 2009 15:09:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=8021#comment-40616</guid>
		<description>&lt;p&gt;I guess Erica didn&#039;t stop her pointless and self-absorbed whining when she went to Ars Technica. I&#039;m sure push notifications will be a real burden for profoundly important programs like Moo. &lt;/p&gt;

&lt;p&gt;I&#039;d much rather have the computational burden and update checks be on the server side as it doesn&#039;t compromise the performance of the device. I still wish Apple would allow a few players through for background audio streaming. I also hope Apple adds voice command across all apps. Otherwise I&#039;m fine with relegating all apps to push notifications, though I hope we see a better integrated notification menu that won&#039;t drive me nuts with non-ignorable pop-ups every few seconds.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I guess Erica didn&#8217;t stop her pointless and self-absorbed whining when she went to Ars Technica. I&#8217;m sure push notifications will be a real burden for profoundly important programs like Moo. </p>

<p>I&#8217;d much rather have the computational burden and update checks be on the server side as it doesn&#8217;t compromise the performance of the device. I still wish Apple would allow a few players through for background audio streaming. I also hope Apple adds voice command across all apps. Otherwise I&#8217;m fine with relegating all apps to push notifications, though I hope we see a better integrated notification menu that won&#8217;t drive me nuts with non-ignorable pop-ups every few seconds.</p>]]></content:encoded>
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		<title>By: Bob cobb</title>
		<link>http://www.theiphoneblog.com/2009/04/13/push-notification-burden-small-developers/comment-page-1/#comment-40603</link>
		<dc:creator>Bob cobb</dc:creator>
		<pubDate>Mon, 13 Apr 2009 13:51:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=8021#comment-40603</guid>
		<description>&lt;p&gt;I&#039;m SO anxious for an RSS reader that does push. 3.0 can&#039;t come soon enough&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I&#8217;m SO anxious for an RSS reader that does push. 3.0 can&#8217;t come soon enough</p>]]></content:encoded>
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		<title>By: Drake</title>
		<link>http://www.theiphoneblog.com/2009/04/13/push-notification-burden-small-developers/comment-page-1/#comment-40601</link>
		<dc:creator>Drake</dc:creator>
		<pubDate>Mon, 13 Apr 2009 13:40:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=8021#comment-40601</guid>
		<description>&lt;p&gt;Maybe it&#039;s apple just trying to push the idea of a premium app store again. Not allowing little devs to do what they want is pushing them out of the way for bigger companies.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Maybe it&#8217;s apple just trying to push the idea of a premium app store again. Not allowing little devs to do what they want is pushing them out of the way for bigger companies.</p>]]></content:encoded>
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