2009: Yearly Archive

Apple Hiring Gaming Engineer for iPhone Team

Apple Hiring AAA Game Engineer

Apple is looking to hire an experienced multimedia engineer for the iPhone and iPod touch, who’s a passionate gamer and has shipped at least one “AAA” game in the last few years.

While first-party titles are a mainstay, and main point of attraction for dedicated gaming platforms like Nintendo (Mario), Microsoft (Halo), and Sony (Little Big Planet), so far all Apple has offered its “funnest iPod ever” is Texas Hold’em [$4.99 - iTunes link] back in 2007.

Just what could Apple be brewing now? Anyone imagine what a first-party Apple gaming franchise could be?

[via AppleInsider]

Facebook for iPhone Updates to 3.03 “Minor Bug Fixes and Japanese Localization”

Facebook 3.03

Facebook for iPhone and iPod touch [Free - iTunes link], by updating to version 3.03 for “minor bug fixes and Japanese localization”, but underneath that listing all the major changes from the original 3.0 release, has resulted in flood of tips to TiPb actual. Shows us a few things:

  1. Wow but do people love that Facebook for iPhone app
  2. Devs need to be careful how they list their changeroll
  3. Users need to be careful how they read the changeroll

Still, if you’ve been experiencing bugs, or really wanted to get your Japanese on, this updated is for you!

Zune HD Adds 3D Games, Windows Marketplace for Mobile Goes Phase II, and the Many Faces of Windows Mobile — Mega Competition Roundup!

So, yeah, Windows Mobile and Zune. In all the excitement over the Droid (and Pixi), Microsoft went and snuck in some new, competitive updates.

First, the iPod touch’s rival, and media darling, the Zune HD got a firmware update that enhanced the browser (though we still get shivers at any mention of IE6, mobile or otherwise) and paved the way for 3D gaming. (Check out the video, above). As with previous games, they’re free, but you might have to watch a 15-30 car commercial before the game (or calculator app) launches.

Second, Windows Mobile proper just saw the launch of Windows Marketplace for Mobile Phase II, including an on-phone update for the Marketplace App, and the ability to purchase apps right from a desktop PC browser. And, yeah, the new Marketplace security has reportedly already been cracked.

For the customization junkies, George at WMExperts has also run down some of the more popular UI layers currently available for WinMo, including manufacturers’ like HTC and Samsung, vendors’ like SPB and Vito, and, of course, Microsoft’s home grown.

So, anything Apple and the iPhone should be paying attention to? Any greener grass on Microsoft’s side of the road with these updates? Check out the links and let us know what you think.

One Small App From NASA, One Giant Chemical Sensor for iPhone

500x_iphone-tricorder

NASA has created a chemical sensor accessory for the iPhone. Gizmodo calls this the day the first Tricorder was created, we call it cosmically cool in any time/space continuum.

The low-cost, low-power system can detect minimal concentrations of ammonia, chlorine gas, and methane, showing the values in an iPhone application. It can automatically communicate the results with other cellphones or the Enterprise’s computer using Wi-Fi or 3G, and order massive teleportation evacuations if needed. OK, not true. No teleportation yet, but we are getting there.

Beam. Us. Up.

O2 Begins the Great British iPhone Unlock

image_thumb2

Chris from Mobiletech Addicts let us know that, as previously reported, O2 is coming through with the iPhone unlocks. Once their web form is submitted, they send a text (it took all of 15 minutes form him), then:

I put in a Vodafone Sim Card into the phone and fired up iTunes, a couple of minutes later and the [above] message appeared.

Congrats UK residents, you’re free at last!

(Now if only Rogers Canada would find a pair and do likewise right…)

Apple Quietly Adds Browser-based iTunes Preview

iTunes_Preview

AppleInsider is reporting that Apple has updated links within iTunes to redirect the user to a browser-based preview page called “iTunes Preview“. So now you can send a link for a certain album to a friend and they can view it regardless of whether or not their computer has iTunes installed. Previously a link would recognize iTunes was missing and require that iTunes be installed.

These iTunes preview links can be found in the iTunes “Copy Link” feature. From there you can browse customer reviews, albums, artists, and tracks directly from the web. The only thing missing is the App Store, perhaps that is something Apple is currently working on.

So for those of you who hate opening iTunes to view a link or simply don’t have it installed, Apple has just given you one more option.

[Via AppleInsider]

Vimeo Adds H.264, Getting iPhone Friendlier

vimeo-twitter

Add Vimeo to the list of YouTube, Ustream, and Stickam — sites and services making H.264 versions of their content available for iPhone and other mobile platforms either via the web or via apps.

We won’t beat that drum too loudly right now, but H.264, and the new video tags in standards-based HTML5 are where we truly hope the web is headed. No reason a service that prides itself on quality shouldn’t get there first.

It’s only staff picks for now, but we hope they keep going and get the whole catalog done. There’s nothing we’d like better than to be able to embed Vimeo on this site without readers — justifiably — complaining that it’s not iPhone compatible.

[via Android Central]

After 3 Months, 3 Rejections, Airfoil Speakers Touch Ships, Developers Leave iPhone

Airfoil Speaker Touch 1.0

After submitting a minor .1 bug fix for Airfoil Speakers Touch 1.0.1 [Free - iTunes link] for iPhone and iPod touch, longtime Mac developers Rogue Amoeba waited for what they assumed would be a routine App Store review. Three and a half months, three rejections, and the unsuccessful intervention of a champion at Apple, the app is finally in the store, but the developer has decided the process is too odorous to continue with the iPhone platform.

Don’t stop us just because you’ve heard this before over and over again.

The issue this time was Rogue Amoeba discovering the type of Mac and exact application that was being used as audio source, and displaying the corresponding Mac OS X-provided image of the machine and icon for the app.

Though standard — intended — behavior on the Mac, Apple’s App Store policy branded this a trademark violation and they requested it be changed. Rogue Amoeba assumed the request was erroneous and tried resubmitting, tried escalating via email, even had a champion inside Apple try help get it through. In the end, the App Store policy was an immovable object, and Rogue Amoeba had to remove the Mac and app icon images. Airfoil Speakers Touch 1.0.1 was then approved and placed in the app store.

(And during the whole process, Airfoil Speakers Touch 1.0, buggy as it was, and using the exact same artwork Apple had issue with in 1.0.1 was left untouched in the App Store for users to download and use).

In the future, we hope that developers will be allowed to ship software without needing Apple’s approval at all, the same way we do on Mac OS X. We hope the App Store will get better, review times will be shorter, reviews will be more intelligent, and that we can all focus on making great software. Right now, however, the platform is a mess.

The chorus of disenchanted developers is growing and we’re adding our voices as well. Rogue Amoeba no longer has any plans for additional iPhone applications, and updates to our existing iPhone applications will likely be rare. The iPhone platform had great promise, but that promise is not enough, so we’re focusing on the Mac.

Add our voice to the chorus: fix. this. More after the break…

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TiPb Presents: iPhone Live! #75 — DROIDed!

Join Rene, Chad, Dieter, and the Cell Phone Junkie, Mickey Papillion, for iPhone vs. Droid, AT&T vs. Verizon, Jailbreak SSH attacks, the week in apps, and your questions live! Listen in!

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Analysts Claim Apple’s iPhone Now Boasts 17% Global Smartphone Marketshare

Garter iPhone 17% market share

It looks like not only is Apple’s iPhone profit share soaring, but its market share has shot up to 17.1% (up 4.2% for the year) as well — if you believe Gartner. That still places Apple behind Nokia with a still-dominant 39.3% (down 3%) and BlackBerry maker RIM at 20.8% (up 4.9%), but well ahead of the next biggest group “others” (which must include Palm?) at 13.1% (down 7.8%).

Smartphones in general remained strong, growing 12.8% compared to a dismal 0.1% growth for the mobile phone market in general.

Gartner has previously predicted that Android will overtake the iPhone by 2012, however, so we’re fairly certain Apple’s focus on margins won’t be changing just yet…

[via MacRumors]