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App Review: TwiBit 2.0 Twitter Client for iPhone

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TwitBit 2.0 Forum Review by llofte. For more Forum Reviews, see the TiPb iPhone App Store Forum Review Index!

Surprisingly, nearly 3 months after iPhone 3.0’s release, there are only a few twitter applications that offer push notifications. Twitbit is one of them. Version 1.x wasn’t compelling enough for me to use as my primary client, but the latest 2.0 update is rather impressive and brings Twitbit up to par with other great Twitter clients. The design is clean and simple yet not lacking in important features.

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Quick App: Ramp Champ Brings Skee-Ball Fun to iPhone

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Ramp Champ [$1.99 - iTunes link] is a skee-ball-like, old school boardwalk arcade or amusement park-style game for the iPhone and iPod touch. Co-developed by the Iconfactory and DSMediaLabs, it’s also gorgeous. Of course, I’d expect no less from the pixel perfectionists behind it (and behind other well-loved apps like Twitterrific and Frenzic).

The premise is simple: using your finger and the iPhone’s multi-touch screen, you flick balls up a ramp and try to hit targets, win trophies, score points, get tickets, and redeem those tickets for prizes. The art is sublime, from the included Clown Town, Breakwater, Spaceswarm, and Icon garden to the in-app purchasable add-on packs like the Ninja Attack and Tiki Island combo ($0.99 each). Other add-ons currently include Voyage, Halloween, and Challenge. This part of the app is implemented particularly well, and there’s even a “restore purchases” button should you even need to re-download the add-ons.

In-jokes abound for the attentive as well. Developer Ged Maheux points out the classic icon sizes 16, 32, 48, 64, 128, etc. used as ticket cost for the prizes. And, of course, the first prize I bought was the Twitterrific blue bird itself.

There are three “goals” to each ramp. The first one tends towards the easy, a cookie to reward us for playing. The second and third range from difficult to how-the-frak-do-I-do-this. (Obvious tip: try to time your shots so that you hit more than one target with each ball). That you can often get close works only to make it more frustrating and addictive to play.

The frustrating part may be a double-edged sword, however. Sometimes flicking the ball seems absolutely intuitive and under your complete control, and sometimes it seems like there’s no rhyme or reason to where the ball goes relative to how you flick. In the real world, and number of quirks in a ramp could account for chaotic end results. On the iPhone, it might just be a matter of tweaking the physics engine a bit more.

All-in-all, it’s a beautiful, engaging, casual time-filler of a game, perfect for occupying interstitial moments. As a test, however, I gave it to an 11-year old to try out. I only got it back an hour and half later. So, yeah, it works for a wide range of players and time constraints as well.

If you give Ramp Champ a go, let us know how how many goals you get, and which prizes you pick up.

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MyStarbucks, Vconqr, ESPN Radio, South Park Mega Millionaire, Tap Tap Revenge Classic, TwitBit 2.0, Photoshop.com Mobile, Ramp Champ — TiPb Picks of the Week!

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Every week a few of us from team TiPb, bloggers and forum crew alike, will bring you our current favorite, funnest, most useful App Store apps, WebApps, jailbreak apps, even the occasional accessory, web site, or desktop app if the mood strikes us. As long as they’re iPhone (or iPod touch) related, they’re fair game.

So who’s on deck this week and what are our picks? Find out after the break!

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Quick App: Twitbit 2.0

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For those of you who are a bit disappointed with your current iPhone Twitter client because of the lack of a little something called “push notifications” – You must check out Twitbit 2.0. [$2.99 Sale Price - iTunes Link] We’ve had the pleasure of testing the 2.0 build for quite some time now and we are happy to report this update has been finely tuned while adding a boatload of new features, so many that you’ll have to wait for our full review.

  • A completely new look
  • Push notifications for direct messages and mentions
  • Rich media integration to share all of your media which now includes Flickr
  • Significant performance boost
  • Configuration: Set up Twitbit 2.0 exactly the way you want it
  • Free updates!

Still not convinced enough to make the purchase? Try out Twitbit 2.0 Lite. [Free - iTunes Link] You’ll get all of the same great features, new and old, minus push notifications and Flickr support.

Stay tuned as we will bring you a detailed review shortly!


App Walkthrough: Tweetie 2.0 Twitter Client for iPhone

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Tweetie 2.0 [$2.99 - iTunes link] is the second generation release of one of the iPhone’s most popular Twitter clients. According to developer Atebits, it’s also a ground-up re-write — it even has a snazzy new gray, single, cut-out bubble icon to prove it — the only thing 2.0 having in common with 1.0 being the name. I’d argue that point — they’re also both darn good Twitter clients, and they both share a price of $2.99.

That’s right. Since Apple doesn’t (yet?) provide a mechanism for upgrades (which to many developers means incentive and to many users means discount), and since in-app purchase can only add content, not replace an entire app, Atebits is packaging Tweetie 2.0 as a whole new app. And they’re charging the same price. In other words, whether you bought the first Tweetie or not, you’ll have to buy Tweetie 2.0.

Is it worth it? Let’s take a look…

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Adobe Releases Photoshop.com iPhone App

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Adobe has released Photoshop.com Mobile [Free - iTunes Link]. The App Store is cluttered with a ton of photo editing tools, but this was one obvious omission. Nice to see Adobe fill it.

  • Crop, rotate, change color with just a touch.
  • Give an extra glow with Soft Focus.
  • Get artsy with Sketch.
  • Apply one-touch effects like Warm Vintage and Vignette.

The app can take photos with the iPhone and/or edit photos already on the iPhone or iPod touch, but can also use a free Photoshop.com account. It’s a cinch to set up. Simply take a few moments to open your photoshop.com account to edit, upload, store, and share all of your iPhone photos.

[Via The Loop]

More on Adobe CS5 Flash Compilation for iPhone Binaries

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Daring Fireball has been linking to some interesting discussions on Adobe’s recent announcement that Flash CS5 will compile “ahead of time” native iPhone binaries that can be submitted, as is, to Apple’s iTunes App Store.

First up, KickingBear reminds everyone to give it a chance before burying it just on concept or principle:

Let’s be frank here – **** the tools. If you’re as deep a fan of the Cocoa tool-chain as I am then you likely came to them as I did – after years of dealing with the drastically inferior. Do I believe Cocoa is still the best tool? Yes, I do. But let’s not pretend that it’s the only tool. Some crazy people may prefer other tools, and we may well think they’re insane for doing so. The proof, however, is in the pudding. And it’s the pudding that our customers buy. I’m in love with my oven and at this point I doubt I’ll ever change it but I have no illusions that fashion won’t pass me by. If Adobe, or anyone else, can produce tools that provide a more compelling application on the iPhone then good for them.

On the flip side, /dev/why takes a look at what’s generated by the current process:

Now, the notion that what this thing emits is indistinguishable from something Xcode emits is laughable. They are very different, and not in a good way. While the apps may get acceptable frame rates on an iPhone 3GS, they don’t on earlier hardware, and they almost certainly uses substantially more power battery than native games.

If you’re interested in the topic, give both articles a read and then let us know what you think.

Rock Band Coming to iPhone and iPod touch

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Rock Band from EA is coming to the iPhone and iPod touch and Mashable has the details:

Just as is the case with the original, Rock Band for iPhone offers four different instruments that you can play: vocals, drums, bass, guitar. Each option offers a game experience that is unique to each instrument, so you’re playing the actual drum part when you select “drums,” and so on.

Should you sync up with friends and play over Bluetooth, be prepared to be blown away. The real-time gaming experience is incredible, as yours truly can attest to, and even goes so far as to highlight other players’ activities on your device as they happen.

Head on over to the link above for me info and screenshots. They think it’s “awesome”. What do you think?

iPhone SDK 3.1.2 Available for Developers

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To go along with iPhone OS 3.1.2 (and the iPod touch equivalent) released earlier today, Apple has sent an email to registered developers informing them that:

Phone SDK 3.1.2 is now available on the iPhone Dev Center. If you have updated your development devices to iPhone OS 3.1.2, you will need to download and install the new iPhone SDK to continue your development.

A version of iPhone SDK 3.1.2 is also available to developers who are running Mac OS X Snow Leopard. Please ensure you select the appropriate SDK based on your development environment.


blackra1n Universal Jailbreak on the Horizon?

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Not much to go on yet, other than blackra1n.com going live and Twitter chirping it up as usual, but it looks like Geohot is back on mission and his “one exploit to Jailbreak them all” is on its way.

Jeremy’s keeping an eye on things and will post when there’s something worth posting about, until then how happy are we it wasn’t called chocolatera1n…?