Join Rene, Chad, Dieter, and the Cell Phone Junkie, Mickey Papillion, for iPhone vs. Droid, AT&T vs. Verizon, Jailbreak SSH attacks, the week in apps, and your questions live! Listen in!
Join Rene, Chad, Dieter, and the Cell Phone Junkie, Mickey Papillion, for iPhone vs. Droid, AT&T vs. Verizon, Jailbreak SSH attacks, the week in apps, and your questions live! Listen in!
Today’s TiPb Top 5 will be directed towards our iPhone and iPod Touch wielding readers who love photography. Just like our other TiPb’s top 5 must-have posts, all of these applications are available in the App Store. For the full overview, follow us after the break!
Join Chad and Rene for blackra1n and blacksn0w, Apple TV 3.0, Magic Mouse, more DROOOOID! talk, and all the news, apps, and your questions answered. Listen in!
Did Verizon and Motorola forget to include a few things in their iDon’t attack ads, like iDon’t render web pages as slowly or badly, iDon’t arbitrarily restrict the amount of apps users can install to 256MB, iDon’t fail to implement multi-touch, and iDon’t have a worse user experience.
We can’t blame them, of course. They were focusing on the iPhone’s weaknesses, as the geekier among us (nitpickers included!) would have to admit, and not the Droid’s. It was their ad, and fair enough.
However, for those considering the Droid vs. an iPhone, we should lay all the cards on the table. Sure the iPhone lacks a physical keyboard (that irks some users, pleases others), doesn’t have Google Maps Navigation (yet), doesn’t match all the specs, and has issues with App Store approvals (though that doesn’t effect most users). But what about the Droid?
(And no, we don’t mean that horrible devil-red eye graphic that’s kind of the opposite of “not evil” and makes that incessant “DRRROOOOOOIIDDD” chime pretty much indistinguishable from “REDRUM!”)
First, in the perfunctory Browser Battles, it turns out the almost two month old iPhone 3.1 Safari is still king of the mobile mountain, according to MobileCrunch:
On the popular web-standards test known as Acid3, the iPhone scores a 100/100 while the Droid caps out at 93/100. [...] Once you’ve grown accustomed to pinch-zooming, the level of accuracy provided by tap-zooming alone simply doesn’t cut it. [...] The iPhone browser is also considerably faster, with page loads completing anywhere from 15-30% more quickly with both handsets on WiFi.
Second, we all know the Android Market doesn’t have as many apps as the App Store, but maybe that’s a good thing since Android 2.0 still doesn’t fix its app space limitation, leaving Droid with a paltry 256MB for apps according to AndroidandMe.com:
Google does not support installing apps to the SD card (and likely never will), so developers are limited in what they can create. [...] For most applications, we want a small file size to limit the download times. When it comes to 3D games though, we need a ton of space for all the high-res textures, audio, and video. [...] Have you seen all the awesome iPhone and iPod Touch games? Hardly any of them would fit on an Android phone.
This problem, of course, also plagues the Palm webOS and BlackBerry platforms. NokiaExpert and ZDNet’s Matt Miller’s been told it’s a security issue, but does that matter to end users when iPhone’s can go up to (almost) 32GB?
Third, if you’re a fan of the iPhone and iPod touch’s (and Magic Mouse’s!) multi-touch, don’t think the Droid will have your fingers covered. According to Engadget:
As you have probably heard (or guessed), there’s no multitouch on this device. That’s clearly an issue with Android 2.0 and choices that Google is making about user interface
Fourth, the user interface, while definitely an improvement — and maybe even a refreshing change for some — still doesn’t rise to level of usability as the iPhone. Like MobileCrunch (and every other review we’ve seen), we’ve given our iPhones to toddlers and they’ve been able to use them well.
That’s still Apple’s killer app. And that’s likely why, even after going all in on Droid and throwing BlackBerry under the bus (even canceling their BOGO!), Verizon still wants the iPhone…
[Thanks to Tom for the app limit tip!]

Apple TV 3.0 (or Apple TV 3, or Apple TV Take 3) is the just-released third version of Apple’s and Steve Jobs’ “hobby”. And, for good or for ill, its latest feature-set seems designed to keep iTunes’ living room gateway as niche as ever. That’s not to say it isn’t good, because it is (though it does have problems we’ll get into below), but it’s certainly not great. Not yet. And we’re beginning to wonder if Apple (now or ever) even wants it to be?
Apple’s Magic Mouse, introduced via simple press release on October 20, is the latest point-and-click peripheral for the Mac, and the latest showcase for Apple’s multi-touch technology, first introduced in the iPhone and later the iPod touch. While the iPhone is still the premiere multi-touch experience in consumer electronics, however, Apple’s modern history of mice has been… poor to mediocre. The hockey puck that shipped with the original iMac was goofy, the one-button Mighty Mouse hard to second-click with and prone to gunked up scroll balls.
Does the Magic Mouse work an iPhone-level spell, or is it just more of the middling? TiPb takes a look after the break!
Join Chad and Rene for Google Maps Navigation, Droid Day! Windows 7, iPhone marketshare, future iPhones, Verizon wants iPhone, more iTablet rumors, blackra1n RC2, and all the news. Listen in!

So while the dust is by no means settling following Google’s bombshell announcement of their free Google Maps Navigation app for Android 2.0, it’s thinning enough that we can start to survey the landscape again.
In terms of the iPhone, Google is saying they’re working with Apple to add the same or similar navigation features to the iPhone’s built in Maps application that Android 2.0 now enjoys. TechCrunch thinks that, in light of the Google Voice situation, Google should make Apple beg for what they say is best car navigation software, with the richest feature set in the space (or at least the US space, since it’s not international yet). They see it as a replay of when Apple had to beg Microsoft to keep Office on the Mac, with the cloud being the modern “killer app” equivalent of productivity software then.
Apple is in a terrible position here because the future of mobile apps are Web apps, and Google excels at making those. Apple needs Google, it’s most dangerous competitor in the mobile Web market, to keep building apps for the iPhone. Google would be foolish not to since the iPhone still has the largest reach of any modern Web phone. But it will no longer be a priority.
However, Google delivering Google services to Android — Google’s own OS — makes sense. Android got native push Gmail before anyone else (something most handsets still don’t enjoy, GoogleSync being the alternative). Likewise, Google Street View was first shown off on the Android during it’s initial unveiling.
For arguments sake then, let’s say Google does indeed work with Apple to bring Google Maps Navigation to the iPhone Maps app and to all those search-happy, high-value iPhone users’ eyeballs — again, for free — where does that leave existing, premium priced, iPhone turn-by-turn software makers?
Navigon, one of the highest grossing apps in the iTunes App Store, told TiPb:
[Google's] app is not available for the iPhone yet and on Android it’s just launching, so we’ll have to see how professional the navigation experience really is and how well the map material supports navigation functionalities. We have over 18 years of experience in the navigation field which lets us develop unique and high quality features not found on other navigation software and we are using maps that were created specifically for this use case. We provide excellent features such as Text-to-speech, Reality View™ Pro and Traffic Live and are convinced that consumers will pay extra dollars for a better, and more premium navigation experience. Besides, their solution is off-board which means that the navigation is interrupted when there is no cell phone signal available while our iPhone app is on-board and therefore works like a traditional navigation device – you will continue to get directions even without cell phone signal. This is particularly relevant in Europe where you have to pay extra roaming fees when using an off-board solution and traveling from one country to another. In addition, we already have navigation solutions for Android as well as WindowsMobile and Symbian smart phones on the market in Europe and are currently evaluating the options for launching some of these in the US as well – including Android. Our iPhone app is currently the top 3 grossing app in the App Store.
TeleNav, which supplies the service behind the subscription-based iPhone’s AT&T Navigator app, had this to say:
It’s premature to assume that this will have any dramatic impact on the industry. We will see how many phones the service launches on, the content and usability, as well as consumer feedback before we make any assumptions or conclusions about any impact on the industry. We know that people value navigation and are willing to pay for a high-quality, differentiated service.
Certainly there are many industries where people are willing to pay a premium price for premium services. Will navigation software for mobile devices be one of them? Or is paid navigation software about to go the way of paid web browsers?

Every week a few of us from team TiPb, bloggers and forum crew alike, will bring you our current favorite, funnest, most useful App Store apps, WebApps, jailbreak apps, even the occasional accessory, web site, or desktop app if the mood strikes us. As long as they’re iPhone (or iPod touch) related, they’re fair game.
So who’s on deck this week and what are our picks? Find out after the break!

Join Dieter, Chad, and Rene for iPhone 3.1.2, iPhone 3GS Jailbreak pros and woes, the latest apps, Wi-Fi Direct, and all the latest news! Listen in!