All Articles Tagged android vs iphone

Gameloft: 13% of Revenue from iPhone, Nobody Making Money on Android

iphone_vs_android_kill_switch

Gameloft — and other developers according to Gameloft — are cutting back on development for Google’s Android platform due to the “weakness” of the Android Market. According to Reuters, Gameloft finance director Alexandre de Rochefort said:

We have significantly cut our investment in Android platform, just like … many others. [The Android Market] is not as neatly done as on the iPhone. Google has not been very good to entice customers to actually buy products. On Android nobody is making significant revenue.”

Ouch. Harsh words. Meanwhile, with iPhone generating 13% of Gameloft’s revenue (400 times more than Android), we’ll no doubt see plenty more on the iTunes App Store.

While we’ve heard developers and pundits talk about the business advantage of the iPhone before, and while Android’s numbers may be rising and soon, in the short term the bigger houses like Gameloft might just stick with where the money is.

[Thanks to the Reptile for the tip!]



More on the iPhone (and iPod touch) Development Advantage

jobs_speaks_app_store

Instapaper and Tumblr developer Marco Arment riffs on the NYT’s article on Palm webOS’ trouble wooing developers, and it’s predictably good stuff.

His major point is that with its huge install base (which topped 50 million iPhones and iPod touches months ago), it makes more financial sense to develop for Apple’s platform, rather than Google’s Android or Palm’s webOS which might have on 5% to 10% as many devices on the market.

Giving developers an app store is the easy part. The hard part is bringing us enough customers. The iPhone is so good that it built up a huge installed base without any third-party apps, but no Android or webOS devices can say that yet.

Arment points out that the iPod touch makes a huge difference as well, giving developers a similar device to work on without the need for an expensive cell phone contract. He also echoes Fake Steve’s comments on different hardware complicating development, though he thinks if Android popularity continues to grow, the platform might justify the investment one day.

Fake Steve on Android Fragmentation, i.e. Why It’s Harder to Develop for than iPhone

fake_steve_retires

Is the Android Marketplace a more open alternative for developers compared to the iPhone App Store, or does the growing diversity of hardware, software, and overlays make it just as frustrating in its own way? Okay, so Fake Steve is likely to be more pro-Apple than a Fake Eric would be, fair enough. And, yes, some high-profile developers have taken issue with Apple’s draconian incompetent App Store approval process, well taken. But as much as Fake Steve is funny, the real Dan Lyons (of Newsweek) behind him is an equal opportunity offender, happy to take the p*ss out of Apple at any opportunity, often anti-Linux, and just as often insightful when it comes to things like Old Media and, yes, competing platforms. So take this with a giant-sized fake grain of salt, but take it:

There are just a bunch of different devices that have a lot in common with each other but aren’t quite the same. Trying to turn that into a “platform” is like trying to build a porch using three hundred pieces of wood, none of which are the same size. From the [Gadget Labs] story:

A slew of problems have made managing Android apps a “nightmare,” they say, including three versions of the OS (Android 1.5, 1.6 and 2.0), custom firmware on many phones, and hardware differences between different models.

Dear friends, this is only going to get worse, not better. Think about it. Every handset maker wants its device to be different. And special. So they intentionally tweak the OS to give themselves what they think of as an “advantage,” when really it’s nothing of the sort, because all it does is prevent ISVs from writing apps for them. Even if the handset makers weren’t totally short-sighted and evil, there’s the competency issue.

No doubt Apple’s App Store can make developers tear their flesh off in frustration, and GPS/CPU/GPU/Camera/etc. issues fragment the iPhone/iPod platform as well, but at the end of the day, does 50+ million “compatible enough” iDevices that are gate-keeper’ed still offer developers a better experience than a wide range of quasi-competitive, free’er devices?

(Yes, Google is closed as well, just not as closed…)

Apple: “Don’t Use Multi-Touch on Android!” Google: “Okay…”

We’ve heard whispers relating to this one for a while, but now VentureBeat (via MacRumors) is putting text-to-screen about it:

Apple, which of course makes the signature multi-touch mobile device, the iPhone, apparently asked Google not to implement it, and Google agreed, an Android team member tells us.

Apparently, Google didn’t want to risk their relationship with Apple or the iPhone. Google’s CEO is on Apple’s board, and Google has been releasing iPhone initiative after iPhone initiative these days.

Same Android team members is said to pleased at how this has turned out, given the recent legal noise around the Palm Pre, which decidedly does use multi-touch in almost identical — perhaps infringing-ly identical — manner to the iPhone. Though many behind the Palm Pre, like former iPod czar Jon Rubinstein came from Apple, their relationship is not said to still be as strong.

Check out the full article for more.

So, should Google have agreed to Apple’s request to remove multi-touch from the Android? Should Palm? We still don’t know the strength of Apple’s multi-touch patent portfolio, or portfolio’s lined up against it in defense, but if the Pre suddenly ships without the functionality shown in the CES Keynote, will it be a deal breaker for anyone?


Updated: Google Dumps iGoogle for iPhone: Huhbuwhy?!

Christina Warren from TUAW wrote on Twitter that Google recently dumped the iPhone optimized version of iGoogle and now simply redirects users to a generic mobile version instead.

Update: Here’s Christina’s story on DownloadSquad.

What in Google’s green earth could they be thinking? One of our readers, Jesse, wrote in to share this forum post from Google employee, Paul:

“Hey everyone, I have an update for you. We’ve decided to direct iPhone users to the standard mobile iGoogle page. We’ve found that people hit iGoogle from lots of different phones — we want to ensure you’ll all see the same version.

Most or all of your existing content should translate over to the standard mobile version. The only exception would be any gadgets that aren’t compatible with most mobile browsers.

We’ve got several articles in our Help Center about the mobile experience on iGoogle, which you can find in our Help Center [link].”

Lowest common denominator much?

Jesse also let us know that Jailbreak users have a workaround: spoofing their browser via the Cydia app, Useragent Faker.

So is this Google playing it fair, playing favorites for Android (which still has functioning Gmail in its iGoogle mobile according to Christina, unlike the iPhone or BlackBerry), or just doing the mobile equivalent of re-coding all sites to standardize on the original version of Netscape?

T-Mobile Android G1 Gets Un-Boxed, Measured Against iPhone 3G!

Android Central got their mechanical pincers on a fresh new T-Mobile Android G1 un-boxing today, and what’s the first thing they go and do? Measure it up against an iPhone 3G, of course.

Not that we can blame them. While Android’s rugged R2D2-esque looks might not make for an obvious point of comparison, they are currently the only two devices on the North American market with capacitive touch screens, and both are game-changers when it comes to the mobile platform space.

For good measure, Dieter throws it up against a bunch of other smartphones as well, including the Windows Mobile Wing and Shadow, Blackberry Pearl Flip, Blackberry Bold, the Palm Treo Pro, and the Instinct.

Unfortunately, there’s no OS showdown yet, as the G1 won’t work without a data plan, period. [Digg that!]

Still, lots more goodness to come over at Android Central, so keep a feed scanning unit at the ready!

Google Android iClones iPhone App Store Kill Switch!

Title says it all, and you know what? Good for Google. While the holier-than-geek community criticizes Apple’s admittedly adamantium grip on the iPhone App Store while raving about the “open platform” of Google’s Android, the harsh realities of internet existence — including malicious code and apps — means that no playground can be entirely free of adult supervision, lest it quickly degenerate into Lord of the Flies land. Says Computerworld (via Macrumors):

In the Android Market terms of service, Google expressly says that it might remotely remove an application from user phones. “Google may discover a product that violates the developer distribution agreement … in such an instance, Google retains the right to remotely remove those applications from your device at its sole discretion,” the terms, linked to from the phone, read.

Allowing all sorts of background and music/media Apps that Apple would never allow is a great move for consumers — and for putting competitive pressure on Apple to do likewise. Making sure they have some precautions in place, however, is a responsible move on Google’s part.

College Humor: Android vs. the iPhone

Okay, phew, it’s not just us. Seems everyone is being swept up in the iPhone vs. Android hype, including the fun(nerer)-loving folks over at College Humor, who wrote in to tell us:

Yesterday, Google introduced their new Android cell phone platform, which is expected to bring big competition to the iPhone, but people are already starting to notice a few glitches with the new phone’s features. Specifically the Did-You-Mean feature.

Visual hilarity ensues, so be sure to go check it out!

Android vs. iPhone: The Battle for Funnerest Begins!

Yeah, A-Day — it’s like that. No sooner did Apple announce the iPod Touch as the “funnest” ever (yet apparently didn’t tell OS X’s built in dictionary not to take issue with that obscure, yet valid usage…), then Google and T-Mobile decided to have a little, er, “fun” with it themselves:

The friendly feel of Google but funnerer, smarterer, and conecteder

No enough they’re undercutting the iPhone’s price by $20 ($179 vs. $199, though there are reports some would be buyers are getting it for up to $350!), and breaking out innovative features like sliding alerts and pattern, almost game-like unlock screen, and even advertising it in Google white.

No, they have to go and get with the Funnererer…er…

Well, with Windows Mobile 7 delayed until late 2009, which may be before Palm OS 2.0 even sees the light of day, and Blackberry still not even on the next generation OS radar, it’s nice to see someone taking it to Apple (even if they, with a CEO on the board of Apple, and services linked to the iPhone, may be more about complementing than competing at the moment).

Still, when the dust settles, and Steve takes the stage at Macworld 2009, we’ll just see who’s the Funnererer…est!