All Articles Tagged Apple

Apple Responds to Full Disclosure of Google FCC Response

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Apple spokeswoman Natalie Kerris has sent TiPb a response to the now fully public Google FCC disclosure, which Dieter posted earlier today.

“We do not agree with all of the statements made by Google in their FCC letter. Apple has not rejected the Google Voice application and we continue to discuss it with Google.”

So it’s either Apple-said/Google-said, some broken-telephone (the irony!) between the two companies, or a mix of both?

Regardless of the “was it rejected or is it still being studied” tempest, Google Voice and Google Latitude remain absent from Apple’s App Store, and all companies seem to agree on the reason: they duplicate what Apple considers to be core functionality of the iPhone, and that’s something Apple currently doesn’t want to see duplicated.

Since it’s Apple’s product, that’s their prerogative (especially if they consider Google competitive in this space), though if Google Voice and Google Latitude are features a user needs, they’re not going to consider an iPhone. When/if that becomes a huge portion of the user base, Apple may have to reconsider. Either way, Google is still going ahead with WebApp versions for now and everyone else is just going to have to wait and see..



iPhone to Nintendo DS and Sony PSP: Handheld Gaming Wars Have Only Just Begun

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It’s no secret that the Apple App Store is just flooded with games and entertainment titles – 21,178 to be exact.

As impressive as that number may sound, however, there is an old saying that says quality over quantity. Now don’t get us wrong, there are very impressive games that have hit the App Store but we think developers are just beginning to scratch the surface of the power of Apple devices. When the App Store was first introduced many developers just rushed to put apps together in a effort to simply cash in with some subpar apps. As time goes on we are seeing more and more impressively polished games arrive in the store.

Games such as EA’s Madden 2010, Assassins Creed 2 from Ubisoft (available November 11th), and a FPS called Nova from Gameloft are just a taste of what’s to come.

So we ask the big question to you, does Apple raise a serious threat to the likes of Sony and Nintendo? What are you using these days to get your game on?

Apple Posts “It’s only rock and roll, but we like it” Keynote Stream

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If you just happened to miss today’s video of the “It’s only rock and roll, but we like it” keynote or just so happen to be having issues downloading the full 850MB podcast feed like I am, jump on over to Apple’s site and instantly view it in it’s entirety via Quicktime stream.

Sure good to see Steve back…

Apple Approves Spotify for iPhone

Apple went ahead and gave the green flag for the music streaming service Spotify, whose biggest selling point is the fact you can create playlists in a free desktop app, and then listen to those playlists via your iPhone at any point in time, with or without a data connection. Apple told the developer:

The current status as of right now is its been approved, and we hope to add the app to the more than 65,000 apps on the app store very soon, Weve been in constant communication working with the developer and have already notified Spotify that the app will be in the app store very soon.

The good news is Apple approving this application for iPhone owners. The bad news being it is currently only available in Sweden, Norway, Finland, Britain, France and Spain. The weird news is that we still don’t see it actually in the App Store in those countries?

Spotify’s popularity has grown to over 2 million subscribers in Britain and they hope to have their service available here in the US before the end of the year. Perhaps this approved iPhone app will help things move along quicker. Music lovers can only hope.

Would any of our readers be ready to lay down their hard earned money for a service such as Spotify?

[Via Wired]


iPhone Support Agent Comments on Exploding iPhones

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Exploding iPhones have been a very popular topic as of late, but now an alleged tier 2 iPhone support agent has contacted Gizmodo to further back up Apple’s claims that the exploding iPhones are not the result of faulty batteries but rather simply cases of user abuse.

I’m a Tier 2 iPhone agent for Apple. I’d like to add that roughly one to two calls out of every thousand that I take deal with the battery “overheating”. Generally, this incident can be described as “uncomfortably warm”, and I have not ever received or heard of a coworker receiving a call about someone being injured by the iPhone, including people too stupid to stop using their phones after the screen is broken.

The email later goes on to say Apple gets tens of thousands of calls and zero of them have proven to be safety issues. From the beginning of this debacle we’ve had a feeling that this was simply the media blowing this way out of proportion. We still get this feeling…

Does this alleged tech support email put some of your minds to rest regarding the “exploding” iPhones?

[Via Gizmodo]

Apple to Exploding iPhones: Screen Pressure not Battery to Blame

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Apple has finished their investigation in the case of the exploding iPhones/Pods and the results are not shocking – the battery malfunction theory has been rejected. It was first rumored that defective batteries were more than likely the cause of the devices going boom but as it turns out, excess force was the reason – according to Apple.

“The iPhones with broken glass that we have analysed to date show that in all cases the glass cracked due to an external force that was applied to the iPhone.”

With 26 million iPhones and 200 million iPods sold to date, Apple claims there are zero confirmed battery overheating incidents for iPhone 3GS and the number of reports of overheating they have investigated are in the single digits.

So are you buying what Apple is selling? Could these isolated incidents actually be due to excessive force in every case or could there still be something up with those batteries? What do you think?

[Via Mac Daily News}

Act Now or Apple Will Be the Next Microsoft Monopoly?

Paul Thurrott, iPhone Lover

Could Apple eventually gain monopoly status in one or more businesses, and become as “evil” (or worse) as Microsoft was when regulators went after them in the 1990s? Windows pundit Paul Thurrott thinks so, and thinks it’s time to act now before it’s too late.

Now, Thurrott is an interesting dichotomy, well-balanced on his Windows Weekly podcast yet Dvorak‘ian in link-baiting on his blog. He’s pro Microsoft all the way, but has still been unable to find anything as compelling as the iPhone or iPod in their respective spaces. So, assuming we’re dealing with the more even handed podcasting and iPhone-using Thurrott, and we’re not just biting his baited link, his argument here is this:

until very recently, Apple was the underdog, and they’ve been the underdog for almost their entire existence. This creates a certain mindset, and under Steve Jobs especially, it’s created a very aggressive competitive spirit. This aggressiveness is fine when you are literally the underdog, just as was the case with Microsoft early in its career and it was trying to wrest the PC industry from IBM, Lotus, WordPerfect, and other tech dinosaurs. But once you have a dominant market position, that aggressive behavior–so important for an up-and-comer–isn’t just bad, it’s illegal. It’s just hard to turn it off when it’s been part of the corporate psyche for so long.

His answer?

With this obvious comparison of two very similarly belligerent companies–Microsoft of the mid-1990s and Apple of today–in mind, I think the time has come to rein Apple in. To examine Apple’s exclusive relationships with wireless carriers. To force it to open up iTunes to competing players, and its iPhone and iPod devices to competing software and services. If we don’t do this now, it will only be more difficult in the future. All you have to do is look at Microsoft’s never-ending antitrust saga–which has now stretched on for 15 years, involved regulatory bodies on three continents, and gone on far longer than its actual bad behavior–to see why it’s time.

The problem?

Read the rest of this entry »

Apple, AT&T, and Google FCC Response/Google Voice Rejection Roundup

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Apple “rejected” Google Voice for iPhone from the iTunes App Store, the FCC asked Apple, AT&T, and Google to answer some questions about that rejection. Now those questions have been answered-ish, and boy did it result in a flurry of posts here on TiPb and more importantly — an impressive and penetrating degree of analysis from our commenters.

Have trouble keeping track? Or just want to know what you happily avoided? No worries, we have you covered:

Apple Afraid Google is Taking Over the iPhone?

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Techcrunch has an interesting “rebuttal” up regarding Apple’s response to the FCC over the rejection of Google Voice. I use the quotes because I think the rebuttal part itself is off-target, while the conclusion is fairly spot on. Worst things first:

[Apple's response] strongly suggests that the Google Voice app replaces much of the core Apple iPhone OS function. This certainly isn’t accurate, and we believe the statement is misleading. More details below, but in general the iPhone app is a very light touch and doesn’t interfere with any native iPhone apps at all.

The crux of their argument is that, while Google Voice provides separate voice dialing, voice mail, and SMS functionality outside Apple’s built-in Phone and Messages apps, users are still free to use the built in apps. More specifically, that Google Voice only replaces these things when the Google Voice phone number is used.

Um. Yeah.

Users, at least in part, are going to be replacing the AT&T number with the Google Voice number (likely the reason to get the Google Voice number for a segment of users). Ergo, they’ll be replacing the built in Phone and SMS apps with the Google Voice app.

No big deal, though, right? Why should Apple care if people replace Phone and Messages with Google Voice?

Read the rest of this entry »


Apple iPhone is a Restaurant, Not a Super Market, and They Should Say So on the Sign

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In light of today’s response by Apple to the FCC about the Google Voice rejection, and anticipating the likely, negative reaction it will engender, I’m again left thinking that Apple and their iPhone are closer akin to a restaurant, not a super market.

Steve Jobs is like one of those screaming, perfectionistic executive chefs concerned more with his haut cuisine than his customers, whose palettes he believes tempered by years of McRosoft (or whatever). He — and they — will serve you a beautiful, delicious, premium plate but will also decide every single ingredient that goes on it, if not tell you exactly how they want you to eat it. If you go to a restaurant, you know what you’re in for. You don’t go to Nobu and throw a fit because they refuse to serve you spaghetti, or let you run into the kitchen and whip up your own meal.

Other companies might be more like super markets, where you can indeed assemble your own meal from whatever they sell — though they’ll still stock the shelves with what they want, and not what they don’t want. More freedom, more work for the customer, and some will gladly take control over ease of use.

Typically, most of us go to restaurants AND shop at super markets, depending on what we feel like at the time. Likewise, some of us want that Apple-polished experience, others want more ability to roll their own.

With Google Voice specifically, Apple’s not letting that hot new sous-chef in the door, perhaps because they suspect he’s going to alter the menu in a profound way, then open up down the street and take all their customers. IBM learned that very painfully when they licensed DOS from Microsoft for the PC — sometimes you create your own killer.

Ultimately, the iPhone is Apple’s restaurant and Steve Jobs is the executive chef, and whether the lease with the booze supplier (AT&T) prohibits certain other cocktails (Skype, SlingPlayer), or Apple refused to let certain food in the place, it’s still their restaurant, and they control the menu.

Apple should just be honest about it and tell users and developers like it is — an iPhone is an appliance, no different than a Nintendo Wii or any other closed box. Right now, they’re feigning greater openness than they’re actually providing, causing prolonged confusion and ill-will. Say it straight, it’s our iPhone point finale, take the hit from users and developers who’ll leave, and then everyone else knows what it is when they pick it up and sign the contract, and it’s their responsibility.

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