
AppleInsider has found yet another multi-touch patent application, this one expanding on Apple’s already massive portfolio to include the ability to recognize which finger is touching, distinguish between palms and fingers, and enable all manner of restin
unprecedented integration of typing, resting, pointing, scrolling, 3D manipulation, and handwriting into a versatile, ergonomic computer input device
Check out the full article for more, and let us know if you think this is more fuel for the iTablet hype machine, or if Apple could have something else up their sleeve?

We know the score. Apple now holds a veritable smorgasbord of multi-touch patents, some dating way back before the iPhone, and some coming from their 2005 acquisition of a company called Fingerworks, and the innovative talents of Wayne Westerman and John Elias. But from whence did they draw their inspiration? MacRumors pulls the relevant quote from a University of Delware article:
“I had an ergonomic problem and I paired it with a motivation,” Westerman said of the early inspiration. “I’d always felt that playing the piano was so much more graceful and expressive than using a computer keyboard, and I thought how great it would be if I pulled some of that expression from the piano to the computer experience.”
Having suffered plenty of joint/wrist injuries, I know from personal experience how difficult it can be to type with traditional, hard smartphone keyboards. I abandoned my old Treo 680 when it was too physically painful to push in the tiny keys anymore. The iPhone, however, is nothing but a pleasure, so the above comments truly resonate with me.
It’s also interesting to note that history aside, Apple is also looking towards the future, with job listings for multi-touch ninja “gesture algorithm” wizards.
So anyone else going to jump on the piano and try to figure out what iPhone 3.0 might hold for us?