All Articles Tagged firmware 2.1

Updated: iPhone Firmware 2.1 Now Live!

Update: Chad let’s us know that Apple already has an iPhone 2.1 info page up on their website!

Boom! iPhone firmware 2.1 (5F136) weighing in at 237.8MB is now live and available via iTunes. We’re downloading now. Will it fix 3G? App crash? Security holes? And will any tasty new features (or even hints of new features?) be hidden inside? Apple says:

iPhone version 2.1 contains many bug fixes and improvements, including the following: 

  • decrease in call set-up failures and call drops 
  • significantly improved battery life for most users 
  • dramatically reduced time to backup to iTunes 
  • improved email reliability, notably fetching email from POP and Exchange accounts 
  • faster installation of 3rd party applications 
  • fixed bugs causing hangs and crashes if you have lots of 3rd party applications 
  • improved performance in text messaging 
  • faster loading and searching of contacts 
  • improved accuracy of the 3G signal strength display 
  • repeat alert up to two additional times for incoming text messages 
  • option to wipe data after ten failed passcode attempts 
  • Genius playlist creation 

If you’re downloading as well, please let us know what, if any, issues you encounter, and what delights you find therein!

(Thanks to Tim, justapps, Garret, and everyone else for sending this in!)



iPhone 2.1 Firmware Available Friday, Sept. 12

In all of the about 10 seconds devoted to the iPhone in this year’s Apple pre-holiday event, Steve Jobs let rock with the iPhone 2.1 announcement. No demo, though we suspect it will be very similar to the iPod Touch 2.1 software that received so much loving. Jobs did run down the “feature” list, however:

Pretty much nails all the recent complaints. But that’s about all it does.

Don’t get us wrong. We said we wanted stability first, and this is stability first. We’re happy. Really. But the kid-on-Christmas inside us… That kid says no push notification service? And so much for those who hoped for cut/copy/paste, or turn-by-turn GPS. Unless Apple’s still hiding some “secret features“, guess we gotta wait until at last 2.2 for that, huh?

Better solid than just new bugs… Hopefully — at least — the Genius features and new interface tweaks will carry over from the iPod Touch as well. (Absent Nike +, of course!)

UPDATED! Steve Speaks: 3G Bug Affects 2%, Firmware Fix Soon

UPDATE: Former Apple employee Chuq Von Rospach has just blogged about a meeting with an unnamed current Apple insider who let slip that:

90% of the disconnects are initiated inside the phone, which would exonerate AT&T. Most of the disconnects are being generated by crashes in the driver code for the 3G chip, which comes from the chip vendor, not something Apple written and outside of Apple’s direct control. Complicating this — even though Apple is handing over “here is the bug, here is the fix, update the driver”, the turnaround from the vendor on driver updates is on the order of 2-3 months. Said, um, lack of urgency not exactly making people inside the projects happy.

Understated much? If he’s not, as he says, being lied to, Chuq thinks this lack of responsiveness may be why Apple went ahead and bought PA Semi a few months back: to bring the chipset in house and more fully under their own control.

Remember that 3G network connection glitch we mentioned a few days back? The one that might be a hardware problem with a software fix? (Apple Insider weighs in today that this could, in fact, be likely). MacRumors is reporting that Steve Jobs, as he or someone acting on his behalf is sometimes want to do, has responded to an email inquiry about it, and provided the following:

We are working on some bugs which affect around 2% of the iPhones shipped, and hope to have a software update soon.

If this is authentic, and 2% is a solid number, given that the iPhone 3G sold 1 million units its first weekend, and may be over 3 million units now, that’s a staggering 60,000+ users potentially affected, — never mind 20 more countries set to launch later this week.

Unless Apple pushes out a 2.0.2 hotfix, firmware 2.1 has been in beta for a while already, and in general rumored to be heading towards a September-ish release (probably to coincide or follow up Apple’s tradition fall iPod and Mac product Special Event, which last year introduced both the iPod Touch and the WiFi Music Store).

Casey recently posted that the current 2.1 beta removed support for the Push Notification services (Apple’s conceptual replacement for multitasking functionality) to allow for more internal development, but perhaps also to fast-track the 3G fix?

That could leave the 2% in the slow lane for a while still…

Updated: iPhone 3G Connection Issues: Can Apple Software Fix Infineon Hardware Problem?

Update: Daring Fireball points out that: “The 3G networking glitches may well be real, but it’s worth pointing out that Richard Windsor is the same jackass who issued a report a year ago about the supposedly faulty “film” on the iPhone touchscreen, when in fact there was no such film.”

So add that to the “grain of salt” heap…

Yesterday we asked you if you were having any iPhone 3G network connection problems, and while some of you were fine, many of you were suffering. Well, MacRumors has jumped on the story, providing an interesting perspective (via MSNBC — and yes, the MS stands for Microsoft) on what might be going wrong:

The report said the most likely cause of the 3G problems is defective adjustments between the antenna and an amplifier that captures very weak signals from the antenna.

Hardware would be bad news for Apple and for chipset supplier Infineon whose 3G chipset is now getting a real-world pounding beyond anything they could have given it in the lab. It’s also bad news, of course, for users who’ll be considerably more inconvenienced even if some type of fix is eventually offered. However, Business Week has others sources sticking with the software angle for now:

Apple programmed the Infineon chip to demand a more powerful 3G signal than the iPhone really requires. So if too many people try to make a call or go on the Internet in a given area, some of the devices will decide there’s insufficient power and switch to the slower network.

They go on to say Apple and Infineon are already testing a firmware fix that should be rolled up into a larger update sometime in September (sounds like 2.1 to us). But here’s the question, can 2.1 patches fix flaky chipsets? Can good software overcome bad hardware?


iPhone 2.1 Beta 3

iPhone Firmware 2.1

Another week, another iPhone 2.1 beta. Yup, Apple is maintaining a breakneck pace on the next firmware point release, updating it more regularly that blogger David G. from MobileMe! (Still waiting on “laster [last?] week” there Dave!) More typically Apple, of course, is the lack of details to the release, with TUAW reporting:

“iPhone OS 2.1 beta 3 is now available and is to be used for testing only. View the Pre-Installation Advisory for iPhone OS 2.1 beta 3, Readme, and Release Notes before installing the new versions of the iPhone OS and SDK. As a reminder, pre-release software is Confidential Information and is subject to the terms outlined in your Registered iPhone Developer Terms and Conditions with Apple.”

Again, there were 8 betas released for 2.0 between March and July. If Apple keeps this up, could we be looking at a September release for 2.1? Something times with the anticipated September special event for new iPod Touches and general holiday announcements? (Which last year included the Wi-Fi Music Store and the infamous $200 iphone price drop…)

iPhone 2.1 Beta 1: GPS Boost + Notification Server APIs

iPhone 2.1 Beta

Apple has reportedly seeded an early beta of firmware 2.1 (5f90) and a new and improved SDK to developers. Among the changes, CoreLocation (which covers GPS and other location-aware services) gains direction and speed tracking abilities (leading to a fresh round of turn-by-turn speculation, ‘natch), and API’s for the Notification Server that, come September, will be used in-lieu of background multitasking to push alert badges and sounds to Apps (like Instant Messages, Tweets, etc.). Given how MobileMe is doing with Push, that one may prove interesting…

On the negative side, 2.1 is one way street. Developers using 2.1 can not create binaries compatible with the current 2.0-centric App Store, so they either have to maintain two independant development environments (Update: possibly 3 environments and up to 6 devices, 2.0 and 2.1 for iPhone 3G (with mandatory carrier plans), iPhone 2G, and iPod Touch — expensive much?), or wait for App Store 2.1 to launch (in September along with Notification Server?)

Of course, before 2.1 we’ll likely see the already being tested 2.0.1, which will hopefully fix many of the bugs plaguing upgraders and new adopters both. Like, really soon, right Apple?

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