All Articles Tagged iphone games

iPhone App Avalanche 5

 

 

App Avalanche 5 promises more new, popular and free apps to check out and download to your iPhone at your whim. What you WON’T get is any mention of apps costing $999 — these apps are far more affordable and useful. If you don’t have the time to sift through hundreds of apps at the iTunes App Store, just take a look here for a summary. Read on for iPhone App Avalanche 5!

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UPDATED with Video! iPhone Games: Star Wars: The Force Unleashed!

Hmm. Megan Fox in retro Star Wars chic, hawt she is. But iPhone 3G with latest CGI, rocks it does!

Okay, while I may personally still be waiting for my Battlefront Touch, and accelerometer X-Wing dogfights, Star Wars: the Force Unleashed from THQ brings plenty of lightsaber and force-powered goodness:

the battles can grow enjoyably hectic as you block fire and toss your enemies aside. And it’s all promised to be backed by the same soundtrack we’ll hear in the Xbox/PS3 versions of the Force Unleashed (we just heard placeholder music during our hands-on). Oh, and something really cool. You can rotate the game between portrait and landscape mode. Neither gave the characters the stretched look.

Available September it will be. Check Gizmodo for the screenshots… you must.

Apple Cool on iPhone Games?


figure 1: John Carmack of Id Software

Gamedaily.com recently interviewed John Carmack about a good many things. One of the things that they ended up chatting about was iPhone games, or as one could say, lack thereof. It turns out that Carmack has an iPhone, and would love to write some games for it. Carmack talked to Steve Jobs about it at WWDC, and had followup meetings, and he’s pretty frustrated with the current situation. It’s a great read into one of the brilliant minds of gaming — even if DOOM is a parody of itself nowadays, he’s still one of the pre-eminent names of gaming.

“We’ve certainly been looking at it but Steve Jobs and I have not been seeing really eye to eye on a lot of important issues. We were in a fairly heated argument at the last WWDC [Worldwide Developers Conf.] and we’ve had a few follow-ups. I have an iPhone right now and it’s a platform I would enjoy developing for but Apple is not taking progressive steps in regards to [gaming]. Their strategy seems to be working just fine from a business standpoint, so I’m not going to second guess them and tell them they’re being fools or idiots for not focusing on this.

“The honest truth right now is that Apple’s not exactly hugely supportive of this. When they finally allowed games to be put on the iPod… in many ways it’s one of the worst environments to develop games for. You have to work on an emulator… just all these horrible decisions. I expressed my fears directly to Steve Jobs that some of these mistakes might be carried over to the iPhone, so they’re at least aware of all of them, but they’re not giving any spectacular signs that it’s going to be a big deal for them in the next year.”

February just can’t come soon enough. There are a lot of mobile games that I’d like to be playing, a lot of interesting options available with the iPhone and iPod touch, the sensors, the touchscreen… I just can’t wait. I think a lot of the big name companies will hop over to the iPhone pretty quickly. Even if they don’t like how they have to work, they’ll still be writing games for the iPhone.