All Articles Tagged iphone OS 3.0

iPhone 3.0: Receive Video MMS

BGR, prompted by a forum post on MacRumors, has tested out some iPhone 3.0 functionality and…:

We’re happy to report that you can receive and play videos over MMS just fine

Sure to be a hit with the MMS lovers, though also likely to once again inflame the “no-video-recording-on-iPhone” frustraterati!

[Thanks to Gabriel for the tip!]



iPhone 3.0 Beta 2: 11 Home Pages, 180 Apps

TheLoopBlog has posted, MacRumors confirmed, and we’ve been able to verify as well that as of yesterday’s iPhone 3.0 Beta 2, Apple has enabled 11 Home Screen pages for app storage, up from the previous 9. This raises the total number of apps available on the iPhone at once to 180 (up from 148).

So, is this an improvement in that we get more overall pages of apps for storage, or is this just more wear and tear on our already exhausted swiping fingers? Is more better, thanks Apple very much! Will Spotlight be the new swipe anyway? Or do they have to start considering different ways of letting us organize our apps as well?

UPDATED: iPhone 3.0 Beta 2 Now Available for Developers

UPDATED: According to the screenshot we just received, looks like Apple has, for the first time, re-jiggered the order of Apps on the Home Screen (previously they just added iTunes and then App Store). Now Voice Memo takes Clocks spot, Notes switches with Calculator, Clock goes where Notes was, and Calculator bumps Settings to the bottom row along with iTunes and App Store, which move left a slot to make room. Not sure about this new arrangement, what do you think?

Also, there’s apparently a new Settings panel for Store, although it sounds like it’s blank right now.

ORIGINAL: Sneaking in just before the end of March, Apple has released iPhone OS 3.0 Beta 2, both SDK and firmware to developers. If you’re spinning apps for this summer’s big release, head on over to developer.apple.com and get your download on.

TiPB has already done a fairly extensive iPhone 3.0 walkthrough of the front-facing elements of Beta 1, but we’ll have to wait for the usual deep-code divers out on the internet to let us know if there’s anything new surfaced in Beta 2.

iPhone 3.0: Mobile Safari Gets Enhanced Security Certificate Visualization

Looks like another desktop Safari 4 Beta feature has found its way into the iPhone 3.0 version of the browser. Now, when you go to a site with an enhanced security certificate, the text on top of the browser turns green (like the green bar, we get it!), with little green lock icon beside it, and the name of the certificate’s trusted organization. For example, the above screenshots show how Apple’s order status page looks on iPhone 2.2.1 (top right) and iPhone 3.0.

What does this mean for users? In an age of increased phishing attacks, where bad sites try to trick you into thinking they’re your bank or shop and steak your login or credit card info, this is one more visual cue in your assessment process for determining if you can trust that the website is what it says it is.

Come iPhone 3.0, look for the green text on top of Safari and carefully check to make sure the company it identifies is the one you want to be dealing with.


iPhone OS 3.0: Ars Benchmarks Mobile Safari — 3x – 16x Faster than 2.2

We mentioned yesterday that iPhone OS 3.0’s Mobile Safari Browser was being reported as faster than the current iPhone OS 2.2.1 version. Now Ars Technica has run the numbers and the results are pretty impressive. Check out their full report for all the details, but this sums it up nicely:

According to our sources, the 3.0 beta still has some stability and speed issues, so that makes these results that much more impressive. While the overall average gives the iPhone 3.0 beta a 300 percent speed advantage, some of the individual tests show 6x, 8x, or even 11x improvements—the bitwise “AND” function even runs 16x faster than in the current version of Mobile Safari.

Should make the release version of the new, Nitro-powered Mobile Safari 3.0 fairly impressive, come summer! Bring on them multi-app Facebook pages, the iPhone will be ready! (Joking… a bit.)

iPhone 3.0: Mobile Safari Using Nitro Engine for Ultra-Fast Web Browsing?

We so fondly remember Palm’s Roger McNamee stating the Pre would be a million times faster on the web than the iPhone (now retracted), and even our sister-site PreCentral.net jumped on that band wagon, saying the Pre looked to be 4x faster than the iPhone.

Of course, we mentioned that on Sprint, lacking simultaneous voice and data, even a million times zero is still zero. Less flippantly, however, when Safari 4 Beta shipped for the desktop with its new ultra-fast Nitro (formerly SquirrelFish) rendering engine, we figured it would only be a matter of time before that scaled down to the iPhone’s version of Safari (based on the same WebKit foundations as desktop Safari, as is the Palm Pre browser and Android Chrome Lite).

Now Daring Fireball and Wayne Pan posit that turbo boost might have already happened in iPhone OS 3.0:

Wayne Pan has braved the NDA waters and published JavaScript benchmarks for iPhone OS 3.0, and they are impressive — with results ranging between 3× and 10× faster than iPhone OS 2.2. And I’ll confirm that MobileSafari on iPhone OS 3.0 passes my simple “could be Nitro” recursion depth test.

From what we’ve seen of 3.0, it seems that way to us as well. Along with HTML5, CSS, 2D and 3D animation, anti-phishing, AutoFill, etc., it will be interesting to see what Apple and the WebKit team can pull of by the time iPhone 3.0 launches this summer…

Dear Apple: How Will You Handle Death-By-Push-Notification?

It’s summer 2009 and iPhone OS 3.0 has just been made available via iTunes. You have it up and running along with next gen Twitter clients, instant massagers, RSS readers, and all manner of Push Notification-enabled apps ready to alert you the very instant anything new is piping hot and ready.

Then it happens. 20 new Twitter DMs. 3 co-workers IM you. Every tech blog you follow updates about iTunes not crashing this time. You calendar reminds you about that meeting coming up. And your entire FPS combat team all invite you to come join their game. Suddenly Push Notification is trying to pop up 30 text boxes all at once — while you’re in the middle of an urgent phone call.

How will you handle this, Apple?

Right now a single SMS pops up a message box that you either have to deal with right away, and if you dismiss it, it’s gone. If you forget what it was for… well, that’s tough. Imagine 30 of those, all at once. Will you even be able to hang up your phone call before canceling out all of them? And if you do cancel out of them, what chance to you have to really see and process alerts #1-29?

Both the Google Android with its top-down slider and the Palm Pre with their bottom loaded notification area provide a far less obtrusive and simultaneously more persistent — and dare we say more elegant? — notification solution.

Could you, Apple, have an improved system ready to drop on us in a future 3.0 beta? At WWDC? Or is that waiting on 4.0? And if you do have a way of handling it, what is it? What can you do given the current architecture, gesture library, and frameworks of the iPhone to better handle the onslaught of notifications you’re about to drop on us?

Pull down the topmost menu bar a la Android? Create a dedicated Notification app on the Home Screen we can launch to see, like recent calls, what we may have missed?

Maybe our readers have some ideas that can help. They certainly proved smarter than us on the Bluetooth toggle question. What say you, readers, any ideas on how Apple can prevent the notification equivalent of “ping death” befalling us come iPhone 3.0 and Push Notification Service this summer?

TiPb Advisory: Not a Developer and Thinking of Going to 3.0? Think Twice!

When Apple released iPhone OS 2.0 over a year ago, very few people had access to the betas and screenshots were few and far between. Was it because early developers were seasoned, professional Mac veterans who took the NDA (non-disclosure agreement) seriously? Who knows. What we do know is that iPhone OS 3.0, following last Tuesday’s beta release, is running rampant over the internet. Somewhat less than honorable “developers” are even offering to “sell” access to the 3.0 beta. Yikes.

This has led to a lot of users getting, or at least thinking about getting, the 3.0 beta for their own iPhones.

Well, think carefully. And think twice!

Read the rest of this entry »

iPhone OS 3.0: What it Means for Business

Last year, during the iPhone 2.0 SDK Event, Apple unleashed a slew of enterprise-aimed initiatives. Phil Schiller took the stage to showcase Microsoft Exchange ActiveSync licensing, as well as 802.1x, Cisco VPN, certificates, remote wipe, configuration tools, and more.

Schiller didn’t show up at the iPhone 3.0 Sneak Peek event (not until the apres-Q&A at least), and Apple didn’t announce something as spectacular as Exchange support this year. But was there anything compelling for businesses this time around?

Read the rest of this entry »


iPhone OS 3.0: What it Means for Gamers

TiPb has been following the iPhone and gaming for quite some time now. Now that the iPhone OS 3.0 announcement has come and gone, we’ve learned that there are 1000 new API’s for developers in the SDK. This will not only help developers make better games but it also shows Apple is deadly serious about making the iPhone a true competitor to Nintendo and Sony within the handheld market. What a bright future there seems to be for iPhone gamers.

More after the break! Read the rest of this entry »

 Page 7 of 11  « First  ... « 5  6  7  8  9 » ...  Last »