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	<title>The iPhone Blog &#187; rolando</title>
	<atom:link href="http://www.theiphoneblog.com/tag/rolando/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.theiphoneblog.com</link>
	<description>For people who dare to Phone Different.</description>
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		<title>Forum Review: Rolando for the iPhone</title>
		<link>http://www.theiphoneblog.com/2009/01/01/forum-review-rolando-iphone/</link>
		<comments>http://www.theiphoneblog.com/2009/01/01/forum-review-rolando-iphone/#comments</comments>
		<pubDate>Thu, 01 Jan 2009 15:00:54 +0000</pubDate>
		<dc:creator>Staff</dc:creator>
				<category><![CDATA[App Reviews]]></category>
		<category><![CDATA[App Store Apps]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[forum review]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[msbaylor]]></category>
		<category><![CDATA[ngmoco]]></category>
		<category><![CDATA[rolando]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=6363</guid>
		<description><![CDATA[

Hero of Sparta by msbaylor. (Visit the thread for video and more pics. For more Forum Reviews, see the TiPb iPhone App Store Forum!

While this app came out some time ago, I have been meaning to write a review for this app, but I always end up getting distracted playing the game, then running out [...]<p>This is a story by <a href="http://theiphoneblog.com">the iPhone Blog</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br/><br/><a href="http://www.theiphoneblog.com/2009/01/01/forum-review-rolando-iphone/">Forum Review: Rolando for the iPhone</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.theiphoneblog.com/images/stories/2009/01/p971208849-2.jpg" alt="" title="p971208849-2" width="400" height="267" class="aligncenter size-full wp-image-6364" /></p>

<p><em><a href="http://forum.theiphoneblog.com/iphone-app-store-apps/168641-review-rolando.html">Hero of Sparta by msbaylor</a>. (Visit the thread for video and more pics. For more Forum Reviews, see the <a href="http://forum.theiphoneblog.com/iphone-app-store-apps/">TiPb iPhone App Store Forum</a>!</em></p>

<p>While this app came out some time ago, I have been meaning to write a review for this app, but I always end up getting distracted playing the game, then running out of time. So finally I have distanced myself from my iPhone to bring you this review. <img src='http://www.theiphoneblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>

<p>This is easily one of the most addicting games I have come across. ngmoco:), the developer of this game has undoubtedly created a unique gem of a game. </p>

<p>The point of Rolando is to roll the Rolandos (characters) around the screen and move them from one point to another while avoiding deadly monsters, fire pits, etc. In order to get them through you might find that you have to push things around, climb across boulder, drop bombs, build bridges, etc. The easiest way to describe the app is to say that it is a cross between Touch Physics for the iPhone and the old Lemmings game.</p>

<p><span id="more-6363"></span></p>

<h3>Controls:</h3>

<p>The game utilizes the accelerometers to maneuver the Rolandos on the screen – you tilt in the direction you want to move,. You can also make your Rolando jump by swiping your finger from the bottom to the top of the screen. When selecting your Rolando, you can tap on one of them to select it or draw a box around several Rolandos to select multiple ones. While tilting the iPhone in a certain direction controls the Rolandos, you might also find yourself using your fingers to pull back catapult, flip switches, dropping bombs, drawing bridges and other awesome little things.</p>

<p><img src="http://www.theiphoneblog.com/images/stories/2009/01/p603305802-2.jpg" alt="" title="p603305802-2" width="400" height="267" class="aligncenter size-full wp-image-6365" /></p>

<h3>Layout:</h3>

<p>The game begins with a segmented screen- 9boxes that are black and then “unlocked” when you beat certain levels, within this main screen you can basically just play around with the different Rolando characters. I thought this was a neat little touch as its not really part of the game, but great way to get the user involved in the game – before the game. After tapping on the menu item to begin the game, you will be taken to a “story-book” map that basically lists the levels along you way to the Rolando City. You select the level you wish by tapping on a white circle and then again when the white balloon appears. The map is separated into 4 quadrant, or to say, 4 worlds. Each one having its own theme. Within the levels themselves you have to get the Rolando(s) from point A to point B winding your way around beast trap doors and catapults. While all levels require that you exit through the magic door at the end, you might also find that you must save the sleeping-prince-Rolando, in which, he is bigger than the other Rolandos and also uncontrollable, making the level quite difficult to an extent, but very addicting.</p>

<p><img src="http://www.theiphoneblog.com/images/stories/2009/01/p734467225-2.jpg" alt="" title="p734467225-2" width="400" height="267" class="aligncenter size-full wp-image-6366" /></p>

<p>In the game screen, in the top left-hand corner, your are given a time limit and given extra points if you complete the level in the allotted amount of time, if not, then you don&#8217;t get any extra points. Underneath the times is a counter #/# meaning, the first number is how many Rolandos you have gotten through the door and the second number is how many you must get though the level to complete it. If you tap on either of these icons a menu will appear to allow you to restart the level, continue, or quit.</p>

<p>If you decide to quit, don&#8217;t worry, your game will be saved (iSave). Some levels have “checkpoint-balloons” so that you begin from the point of the balloon in case you are to die. If you push the home key in the middle of a game (without dying) you will resume from that position.</p>

<p><img src="http://www.theiphoneblog.com/images/stories/2009/01/p798691148-2.jpg" alt="" title="p798691148-2" width="400" height="267" class="aligncenter size-full wp-image-6367" /></p>

<h3>Sound:</h3>

<p>There is music playing in the background and in games I tend to reduce the music over the sound effects to reduce noise confusion, in doing that, I enjoyed the music within the game and did not feel that it ever annoyed me. There are multiple sound effects that each animation gives off in the game and makes the game all the more interactive. The Rolandos themselves will “talk” to you via text bubbles and making a unique sound (reminiscing of the old Nintendo 64).</p>

<p><img src="http://www.theiphoneblog.com/images/stories/2009/01/p929526265-2.jpg" alt="" title="p929526265-2" width="400" height="267" class="aligncenter size-full wp-image-6368" /></p>

<h3>Overall:</h3>

<p>I found this game extremely addicting. It is one of those games, if you just happen to have a couple of minutes to kill, then you can play this game then save your progress and continue later or if you have a bunch of time to kill, then by all means, play longer. I have played about halfway through the game and have found it very enjoyable and one of the best games I have purchased. I go though so many apps that I barely have time to complete each game before I move onto the next, but this one just has me coming back no matter what my time limit is.</p>

<p>Replay-ability I am not quite sure of. Once I complete the game, I am not sure I&#8217;ll go back to play the levels again. However in having that timer, you can go back and attempt to complete the level with that time slot. If you are one of those people that like to get every little point, then the replay ability is high, otherwise, it going to be low.</p>

<p>This is probably the only game I haven&#8217;t found anything negative to say about it and that in itself is outstanding.</p>

<p>One of the other games that ngmoco:) has made, Topple, I found in that game, that the blocks facial expressions reacted to each other and I found that so cool, and Rolando is no exception. Rolando is sure to please any puzzle-lover or adventure-game lover of any type! At $9.99, this game is a must and easily one of the best.</p>

<p>If you happen to find yourself near the “credits” button, under the options menu, you might want to take a look at it. It&#8217;s probably the most creative and well-done credit sequence I have seen i an iPhone app.</p>

<h2>Pros:</h2>

<ul>
<li>Unique game play</li>
<li>Characters faces interact with each other</li>
<li>Addicting game play</li>
<li>A combo of Touch Physics &amp; Lemmings = addictive</li>
</ul>

<h2>Cons:</h2>

<ul>
<li>I can&#8217;t really think of any.</li>
</ul>

<h2>Forum Review Rating</h2>

<p><img src="http://www.theiphoneblog.com/wp-content/themes/iphonify2/images/tipb_forum_50_review.png" alt="TiPb Forums Review: 5 Star App" /></p>

<p>[<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=299461156&#038;mt=8">Rolando</a> is available from the iTunes App Store]</p>
<p>This is a story by <a href="http://theiphoneblog.com">the iPhone Blog</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /><a href="http://www.theiphoneblog.com/2009/01/01/forum-review-rolando-iphone/">Forum Review: Rolando for the iPhone</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.theiphoneblog.com/2009/01/01/forum-review-rolando-iphone/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>iPhone Gaming Roundup: Rolando Innovates, EA Vet Relocates, and Tap Tap Looking Great!</title>
		<link>http://www.theiphoneblog.com/2008/07/05/iphone-gaming-roundup-rolando-innovates-ea-vet-relocates-and-tap-tap-looking-great/</link>
		<comments>http://www.theiphoneblog.com/2008/07/05/iphone-gaming-roundup-rolando-innovates-ea-vet-relocates-and-tap-tap-looking-great/#comments</comments>
		<pubDate>Sat, 05 Jul 2008 12:15:06 +0000</pubDate>
		<dc:creator>Rene Ritchie</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[nate true]]></category>
		<category><![CDATA[neil young]]></category>
		<category><![CDATA[ngmoco]]></category>
		<category><![CDATA[rolando]]></category>
		<category><![CDATA[simon oliver]]></category>
		<category><![CDATA[tap tap revenge]]></category>
		<category><![CDATA[tap tap revolution]]></category>
		<category><![CDATA[ttr]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=3028</guid>
		<description><![CDATA[

No, Tap Tap Revenge isn&#8217;t the more evil, Dark Side, Sith&#8217;ier version of the famed iPhone game that multi-touch tapped its way into jailbroken hearts everywhere, it&#8217;s just the new branding adopted by the new owners, Tapulous. Nate True, as famous for TTR as he was in the jailbreak community in general, stays on as [...]<p>This is a story by <a href="http://theiphoneblog.com">the iPhone Blog</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br/><br/><a href="http://www.theiphoneblog.com/2008/07/05/iphone-gaming-roundup-rolando-innovates-ea-vet-relocates-and-tap-tap-looking-great/">iPhone Gaming Roundup: Rolando Innovates, EA Vet Relocates, and Tap Tap Looking Great!</a></p>
]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="wmode" value="transparent" /><param name="src" value="http://www.youtube.com/v/A6HuXJy1J_w&amp;hl=en" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/A6HuXJy1J_w&amp;hl=en" wmode="transparent"></embed></object></p>

<p>No, Tap Tap Revenge isn&#8217;t the more evil, Dark Side, Sith&#8217;ier version of the famed iPhone game that multi-touch tapped its way into jailbroken hearts everywhere, it&#8217;s just the new branding adopted by the <a href="http://www.tuaw.com/2008/07/04/tap-tap-revolution-to-be-sold-by-tapulous-called-tap-tap-reveng/">new owners, Tapulous</a>. <a href="http://cre.ations.net/blog/post/tap-tap-revolution-coming-to-the-iphone-app-store-as-tap-tap-rev">Nate True</a>, as famous for TTR as he was in the jailbreak community in general, stays on as developer, and has even added in double-tapper, two-player mode for good measure.</p>

<p>Coming soon to the App Store (we hope!)</p>

<p>Keep reading for Ngmoco and Rolando, after the break!</p>

<p><span id="more-3028"></span></p>

<p>Speaking of developers, former <a href="http://www.gamasutra.com/php-bin/news_index.php?story=19229">EA Blueprint head Neil Young has left the uber-house after 11 years to start up his own joint, Ngmoco</a>, which will focus on everyone&#8217;s favorite new revolutionary handset, the iPhone. Why the iPhone? In addition to shifting mobile focus beyond just making phone calls, and reinventing the business model with App Store, Young says:</p>

<blockquote>The iPhone, from a performance standpoint, is pretty close to a PSP, but unlike the PSP, it&#8217;s got a touchscreen, accelerometers, a camera, it&#8217;s location-aware, it&#8217;s got all of your media on it, it&#8217;s awake with you, it&#8217;s always on, and it&#8217;s always connected to the network. So if you think about the types of games and entertainment experiences that you can build on a platform like that, it&#8217;s got to get pretty exciting pretty quickly. </blockquote>

<p>Wow. He gets it&#8230;</p>

<p>&#8230; <a href="http://www.tuaw.com/2008/07/02/rolando-a-different-iphone-game/">And so does Simon Oliver</a>, who takes what&#8217;s unique about the iPhone&#8217;s control potential, mixes it up with a highly stylized look, and gives us the puzzling physics of Rolando:</p>

<p> <object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/rN8wGj1txvI&#038;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/rN8wGj1txvI&#038;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="344"></embed></object></p>
<p>This is a story by <a href="http://theiphoneblog.com">the iPhone Blog</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /><a href="http://www.theiphoneblog.com/2008/07/05/iphone-gaming-roundup-rolando-innovates-ea-vet-relocates-and-tap-tap-looking-great/">iPhone Gaming Roundup: Rolando Innovates, EA Vet Relocates, and Tap Tap Looking Great!</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.theiphoneblog.com/2008/07/05/iphone-gaming-roundup-rolando-innovates-ea-vet-relocates-and-tap-tap-looking-great/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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