All Articles Tagged sdk

iPhone 2.1 Beta 1: GPS Boost + Notification Server APIs

iPhone 2.1 Beta

Apple has reportedly seeded an early beta of firmware 2.1 (5f90) and a new and improved SDK to developers. Among the changes, CoreLocation (which covers GPS and other location-aware services) gains direction and speed tracking abilities (leading to a fresh round of turn-by-turn speculation, ‘natch), and API’s for the Notification Server that, come September, will be used in-lieu of background multitasking to push alert badges and sounds to Apps (like Instant Messages, Tweets, etc.). Given how MobileMe is doing with Push, that one may prove interesting…

On the negative side, 2.1 is one way street. Developers using 2.1 can not create binaries compatible with the current 2.0-centric App Store, so they either have to maintain two independant development environments (Update: possibly 3 environments and up to 6 devices, 2.0 and 2.1 for iPhone 3G (with mandatory carrier plans), iPhone 2G, and iPod Touch — expensive much?), or wait for App Store 2.1 to launch (in September along with Notification Server?)

Of course, before 2.1 we’ll likely see the already being tested 2.0.1, which will hopefully fix many of the bugs plaguing upgraders and new adopters both. Like, really soon, right Apple?

Read Via



What 3rd Party iPhone SDK Apps Will Be Available Launch Day?! Countdown to WWDC Rumor Roundup

iPhone 3G 2.0 SDK 3rd Party Apps Rumor Roundup

Monday we asked you “What’s the iPhone 3G Chip and When Will it Ship?“. Tuesday it was “What is the iPhone 3G Going to Look Like?“. Wednesday brought “What Surprises Will There Be in the iPhone 2.0 Software & Services?” Today we want to know what 3rd party iPhone SDK Apps might be ready to download come launch day?

EA, Salesforce, AOL, Sega, and a noble few were right there at the beginning, and since then dozens if not hundreds of others have been rumored if not confirmed, including titans like Microsoft, Sun, and Adobe. But who will be ready come game (and business!) day? Bioshock? Documents2Go? SlingBox? Flash?! What do YOU think?

To give you some help, here’s a HUGE roundup of all the iPhone SDK 3rd party apps rumors. Epic-style. Because let’s face it, roughly 0.01 seconds after Steve Jobs pulled the first iPhone from his pocket back at Macworld 2007, and someone, somewhere, put aside their childlike sense of wonder long enough think: “Nice! What’s the next gen going to be like?”

Complementary, contradictory, obvious, confusing, all but confirmed or from left field via outer space, the rumors have flooded the internet ever since. It’s become almost impossible to keep track of them all.

Four days from today Steve Jobs takes Moscone Center stage for the sold-out WWDC keynote, and according to everyone and their newsfeed, announces the iPhone 3G. In eager anticipation, every day this week, TiPb wil be asking you to tell us what you think the next generation iPhone will be, from 3G to GPS, release dates to price points, colors to casings, 2.0 software to .Mac .Me services, and this weekend we’ll wrap it all up with a look into the WWDC/iPhone 3G Crystal Ball, and a roundup of the very best of YOUR predictions.

So come on, let’s get in on!

Read the rest of this entry »

iPhone SDK Beta 6: Now Carding!

iPhone 2.0

Apple has just dropped the sixth (6th!) update to their iPhone SDK and 2.0 beta firmware. Pre-req is Apple’s almost simultaneously dropped OS X Leopard update, 10.5.3, so developers are forewarned to get that first before beginning the SDK install.

No word yet on what new treasures may be hiding in this version, but if past betas are any indication, there’ll no doubt be something hidden in them there strings

According to TUAW, however, Apple is now carding. Yup, they’re checking Application IDs at the door, so make sure you’re registered before you try to install apps on a test iPhone.

Head on over to Apple’s iPhone DevCenter to get yours now!

A New Version of the iPhone SDK is Now Available Sixth beta version just posted.

Via

iPhone Dev Camp 2: August 1-3

Want to develop apps for the iPhone? Sad that WWDC is sold out? You’re just in luck, the iPhone Dev Camp 2 is scheduled for August 1-3, 2008 in the Adobe Systems offices in San Francisco, California. A follow up to the original iPhone Dev Camp with one obvious new twist, the SDK.

A not-for-profit effort focused on the development of apps on the iPhone, it also hopes to migrate Mac OS X apps to the iPhone. Though they are well aware of the NDA that Apple has in place on the iPhone, they are hopeful that Apple will lift the NDA after the public launch of the App Store.

Over that August weekend, Cocoa Touch developers, web developers, UI designers, and testers will be working together in app development. If you are interested in attending the project, feel free to click the Read Link!

Read


iPhone 2.0: .Mac “Push” Email?

iphone_dot_mac.jpg

Ask and ye shall receive, dig deep into the code and ye shall find fresh-baked Apple-y goodness.

No sooner did Apple drop iPhone 2.0 SDK Beta 5, than the developers began scouring it for any hint of what’s to come, and as usually TUAW serves up what they found:

A certain, unnamed individual sent us some pictures of the latest build of the iPhone firmware showing .Mac push e-mail. The picture shows the main Settings page with a new button: “Fetch new data.” When you click the button, you are taken to a list of your mail accounts, where you can choose between either “fetch” or “push.” According to Mr. Anonymous, while .Mac is offering push e-mail, you are currently not able to do contact or calendar syncing.

Check out TUAW’s gallery for the pics.

Boy, Apple is pushing the features fast and furiously. We already knew about “push” via the Microsoft licensed ActiveSync, which offers full Exchange support, but complementing that with .Mac for non-Exchange users? Very nice!

(Of course, much as I love Back-to-My-Mac, iSync, iDisk, and other .Mac features, it really needs a more competitive feature-set upgrade — Imagine Google-like offerings and capacities with Apple’s ease of use and integration! — especially for the rather steep $100 a year.)

June really can’t come fast enough!

iPhone 2.0 SDK Beta 5: Tools and Tweaks

iPhone_20.jpg

TUAW and iPhone dev extraordinaire Erica Sadun reports that Apple has dropped the svelte-ish 1GB iPhone 2.0 SDK Beta 5 and accompanying firmware:

The fifth beta version of the iPhone SDK is now available. Log in to the iPhone Dev Center and take advantage of all the development resources available to you—a new version of the iPhone SDK, updated documentation, the latest release notes, and more.

No word yet on what secrets deep delving this latest code may reveal, but if past discoveries are any indication, literally anything is possible (except for cut and paste, of course).

Any guesses?

Simon Says SDK Not OK. And Simon’s Wrong.

iPhone_java.jpg

John Gruber and the Macalope have made an artful science out of reasonably, logically, and methodically skewering the most pathetic punditry and junky journalism surrounding Apple and the iPhone.

Case in point is Gruber’s recent and rather succinct dismantling of Simon Brocklehurst’s complaint that Apple chose Objective C as the language behind the SDK. And while he certainly doesn’t need my help, there are a few points I’d like to add.

First, anyone (but especially Simon) who thinks Apple just now (or even recently) decided to create an SDK for the iPhone knows little about SDKs and less about the polish and maturity easily observed in even the beta SDK Apple released at their special Roadmap event. The briefest look at actual developer blogs and tweets — including developers with substantial experience in jailbroken iPhone apps — would see the flood of remarks on the maturity of the beta SDK. Bottom line, if Apple hadn’t been planning the SDK for a long time (perhaps since the launch itself) they have a hidden supply of killer engineers capable of truly mind-boggling delivery.

Second, I’m going to go out on a limb and guess that, while I don’t know anything about Brocklehurst’s background, quoting Jonathan Schwartz indicates some level of Java-centricity. By serendipitous contrast, I just this week had a conversation with a developer at work who was being brought onto a new project. Since he’d recently done a lot of C++ and PHP, he was looking for a new language with which to stretch his skills. He wanted to try Ruby or Python, wanted to see what Rails could do. Gruber’s right, good programmers can (and want to) program and can (and want to) stretch themselves to do it (even when it’s not so far a stretch). Good programers who want to make good iPhone apps won’t think twice about adding Objective C to their skill set.

Third, the iPhone/iPod halo is clearly helping Apple gain traction in their Mac market, and there’s no reason to think the iPhone SDK won’t help Apple gain traction for Objective C and Cocoa via Cocoa Touch. Apple has shown time and time again — to the point of frustration on some occasions — that it is a future thinking company. Getting a bunch of convenience-oriented programmers now by putting out a Java or C++ iPhone SDK pales to insignificance when compared to the mindshare Apple could gain by delivering a powerful, delightful Object C/Cocoa Touch development environment (and experience) to the uber-keen developers of the next generation, whose newfound skills — and more importantly, tastes — will flow right back into the Mac and future Apple products.

While Apple certainly fumbles the ball on occasion, this time they look to be smashing their way clear to a touchdown.

Sorry Simon.

In ur SDK: Sun Still Brewing Java… Sorta…

iPhone_java.jpg

Daring Fireball, via Digital Arts, brings word that Sun hasn’t stopped trying to bring a Java Virtual Machine (JVM) to the iPhone even though:

Apple has not been publicly receptive to having Java on its popular new device. There have been questions about whether Apple’s iPhone SDK agreement would permit this. The JVM potentially could sidestep Apple’s App Store program for dispensing iPhone applications.

And while Sun’s efforts continue, they’re also hedging their bets with Innaworks, who produces alcheMo, which may let Java programs compile as native iPhone apps, ready for App Store:

[I]nitially targeted at games publishers. Now in a beta release, alcheMo for iPhone can be used to port Java ME mobile games to iPhone and iPod touch without the need for further manual adjustments. The product features an optimizing translator to convert Java ME application source code to equivalent source code for iPhone, according to the Innaworks press statement on the product.

While Apple’s Cocao Touch development sounds like a more chocolaty, and much sweeter beverage than Java, Sun sure does seem determined. Of course, determination has a tendency to crash and explode in Matrix-like bullet time when it strikes up against the Zen-like immovability of one Steven P. Jobs.

I don’t think we’ll be seeing the steaming coffee mug on the iPhone any time soon. You?

iPhone 2.0 SDK Beta 4: Interface Builder Unleashed

iPhone_20.jpg

No reports of Pink Screens of Death this time, but Apple has released the fourth version of their SDK (5A258f), which weighs in at a beefy 1.15GB (200+MB for firmware) and according to TAUW (via Apple Developer Connection) sports:

Xcode IDE, iPhone simulator with Open GL ES support, Interface Builder, Instruments, frameworks and samples, compilers, and Shark analysis tool.

In addition, code-signing is now enforced, Audio Toolbox was big-upped, NSXML parser was introduced, fonts were given some pro love, and — teasingly — the UIApplication delegate class is now rumored to have Springboard Icon badging and some way to get and release “active status”. TAUW speculates this may allow some form of background functionality for Apps! (Wishful thinking?)

Go get ‘em developers. Especially you deep-code-digging developers who find all sorts of goodies hidden in the strings.


iPhone SDK Beta: Take 3

iPhone_20.jpg

After waking up on Tuesday to face the dreaded Blue– er… Pink-Screen-of-Death (?!) that signaled the expiry of the 2nd beta release for the iPhone SDK, would-be-developers managed not to go to bed angry as Apple kissed and made-up in the form of SDK Beta 3.

Erica Sadun over on TUAW reports that the latest/greatest weighs in at 1.4GB, or just three-quarters the size of the original beta, with the matching firmware at under 200MB according to a commenter.

What new goodies does this release hold? We’ll have to wait a bit to find out. But with the continual slow, grinding, excruciating march towards an anticipated June release (WWDC? June 30 at 11:59 pm? Little help?) waiting is something iPhone lovers are used to.

 Page 2 of 6 « 1  2  3  4  5 » ...  Last »