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	<title>The iPhone Blog &#187; Spore</title>
	<atom:link href="http://www.theiphoneblog.com/tag/spore/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.theiphoneblog.com</link>
	<description>For people who dare to Phone Different.</description>
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		<title>1 Level Free! Are &#8220;Lite&#8221; iPhone Games an App Store Deal or a Dud?</title>
		<link>http://www.theiphoneblog.com/2008/11/01/1-level-free-lite-iphone-games-app-store-deal-dud/</link>
		<comments>http://www.theiphoneblog.com/2008/11/01/1-level-free-lite-iphone-games-app-store-deal-dud/#comments</comments>
		<pubDate>Sat, 01 Nov 2008 13:55:24 +0000</pubDate>
		<dc:creator>Rene Ritchie</dc:creator>
				<category><![CDATA[App Store Apps]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[free apps]]></category>
		<category><![CDATA[lite apps]]></category>
		<category><![CDATA[pac man]]></category>
		<category><![CDATA[Spore]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=5237</guid>
		<description><![CDATA[

One of the highest profile iPhone games to state, EA&#8217;s Spore, retails on the iTunes App Store for $9.99. Now, however, you can also get a &#8220;free&#8221; version, Spore Origins Lite Edition (iTunes link). The catch? It&#8217;s teaser consisting of 1 level. Since Apple doesn&#8217;t (yet?) have a model for demoing apps (&#8221;try&#8221; instead of [...]<p>This is a story by <a href="http://theiphoneblog.com">the iPhone Blog</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br/><br/><a href="http://www.theiphoneblog.com/2008/11/01/1-level-free-lite-iphone-games-app-store-deal-dud/">1 Level Free! Are &#8220;Lite&#8221; iPhone Games an App Store Deal or a Dud?</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.theiphoneblog.com/images/stories/2008/10/picture-118.png" alt="" title="Free Spore Origins Lite Edition" width="321" height="211" class="aligncenter size-full wp-image-5238" /></p>

<p>One of the highest profile iPhone games to state, EA&#8217;s Spore, retails on the iTunes App Store for $9.99. Now, however, you can also get a &#8220;free&#8221; version, <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=292684761&#038;mt=8">Spore Origins Lite Edition</a> (iTunes link). The catch? It&#8217;s teaser consisting of 1 level. Since Apple doesn&#8217;t (yet?) have a model for demoing apps (&#8221;try&#8221; instead of &#8220;buy&#8221;), it&#8217;s likely the only thing developers can do to give potential buyers a real preview. They hope, after one or a short number of levels, you&#8217;ll be hooked enough to pony up the bucks for the full blown version.</p>

<p>How&#8217;s this working? Well, Spore Origins Lite is not in the iTunes App Store Top 10&#8230; <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=293778748&#038;mt=8">Pac Man Lite</a>, which uses the same model, sits at number 5 in the free listings as of this posting, but it&#8217;s full blown counterpart in nowhere to be found among the top 100 paid Apps.</p>

<p>What does this tell us? That people would rather pay nothing for a Lite edition than something for a full game? Or is it simply that the whole App ranking mechanism still broken?</p>

<p>Have you downloaded any free &#8220;Lite&#8221; Apps? And if so, how many have convinced you to move on up to the full version?</p>
<p>This is a story by <a href="http://theiphoneblog.com">the iPhone Blog</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /><a href="http://www.theiphoneblog.com/2008/11/01/1-level-free-lite-iphone-games-app-store-deal-dud/">1 Level Free! Are &#8220;Lite&#8221; iPhone Games an App Store Deal or a Dud?</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.theiphoneblog.com/2008/11/01/1-level-free-lite-iphone-games-app-store-deal-dud/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Apps for Less!  Xtreme Gaming Edition &#8211; Raging Thunder, Spore, ImaginationLand</title>
		<link>http://www.theiphoneblog.com/2008/10/16/apps-for-less-xtreme-gaming-edition-raging-thunder-spore-imaginationland/</link>
		<comments>http://www.theiphoneblog.com/2008/10/16/apps-for-less-xtreme-gaming-edition-raging-thunder-spore-imaginationland/#comments</comments>
		<pubDate>Thu, 16 Oct 2008 16:55:02 +0000</pubDate>
		<dc:creator>Jeremy Sikora</dc:creator>
				<category><![CDATA[App Store Apps]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Apps for less]]></category>
		<category><![CDATA[Imaginationland]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[raging thunder]]></category>
		<category><![CDATA[south park]]></category>
		<category><![CDATA[Spore]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=4979</guid>
		<description><![CDATA[

If you happened to miss our first Apps for Less, be sure to check it out for some great App Store deals! We here at TiPb are all about saving you money, so without further ado&#8230;

Arguably the top racing game available on the App Store, Raging Thunder, is now on sale for $3.99.  That&#8217;s [...]<p>This is a story by <a href="http://theiphoneblog.com">the iPhone Blog</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br/><br/><a href="http://www.theiphoneblog.com/2008/10/16/apps-for-less-xtreme-gaming-edition-raging-thunder-spore-imaginationland/">Apps for Less!  Xtreme Gaming Edition &#8211; Raging Thunder, Spore, ImaginationLand</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.theiphoneblog.com/images/stories/2008/10/tipb_apps_for_sale_cheap.png'><img src="http://www.theiphoneblog.com/images/stories/2008/10/tipb_apps_for_sale_cheap.png" alt="" title="tipb_apps_for_sale_cheap" width="356" height="240" class="aligncenter size-medium wp-image-4864" /></a></p>

<p>If you happened to miss our first <em>Apps for Less</em>, be sure to check it out for <a href="http://www.theiphoneblog.com/2008/10/10/discount-derby-apps-for-less/">some great App Store deals</a>! We here at TiPb are all about saving you money, so without further ado&#8230;</p>

<p>Arguably the top racing game available on the App Store, <em><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=291027932&#038;mt=8">Raging Thunder</a></em>, is now on sale for $3.99.  That&#8217;s 50% off folks&#8230; not a deal to pass up if you enjoy your racers!</p>

<p>Ok, next up we have some good news for those of you who still have not bought a great little game called <em>Spore</em>!  <em><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=290183295&#038;mt=8">Spore</a></em> has just dropped a few bucks to $7.99.  Two bucks off is better than nothing right?  Definitely check this one out people.  You won&#8217;t regret it, and if you still need some more information on it be sure to check out Dieter&#8217;s full <a href="http://www.theiphoneblog.com/2008/09/18/review-spore-origins-for-iphone/">Spore for the iPhone review</a>.</p>

<p>I&#8217;m one of the biggest <em>South Park</em> fans you will find, so anything related to <em>South Park</em> I love.  Well <em><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=284837566&#038;mt=8">South Park&#8217;s ImaginationLand</a></em> is now on sale for $2.99!  For all you fans out there, do not let this one pass you by!  Also be sure to check out what else is <a href="http://www.theiphoneblog.com/2008/10/09/south-park-iphone-app-clips-wallpapers-episode-database-and-more/">coming to the App Store soon</a> from <em>South Park</em>.</p>

<p>Seems to have been a slow week for price drops but the ones that did drop are quality apps.  Be sure to pick them up for those sale prices!  If we missed anything worth mentioning, please let us know in the comments!</p>
<p>This is a story by <a href="http://theiphoneblog.com">the iPhone Blog</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /><a href="http://www.theiphoneblog.com/2008/10/16/apps-for-less-xtreme-gaming-edition-raging-thunder-spore-imaginationland/">Apps for Less!  Xtreme Gaming Edition &#8211; Raging Thunder, Spore, ImaginationLand</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.theiphoneblog.com/2008/10/16/apps-for-less-xtreme-gaming-edition-raging-thunder-spore-imaginationland/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Review: Spore Origins for iPhone</title>
		<link>http://www.theiphoneblog.com/2008/09/18/review-spore-origins-for-iphone/</link>
		<comments>http://www.theiphoneblog.com/2008/09/18/review-spore-origins-for-iphone/#comments</comments>
		<pubDate>Thu, 18 Sep 2008 19:55:11 +0000</pubDate>
		<dc:creator>Dieter Bohn</dc:creator>
				<category><![CDATA[App Reviews]]></category>
		<category><![CDATA[App Store Apps]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[evolution]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[Spore]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=4482</guid>
		<description><![CDATA[

(Not one, but two premiere game reviews on TiPb today.  If you haven&#8217;t already checked out the review of The Force Unleashed for the iPhone, go get your Star Wars on)

Given all the hype these past couple of weeks &#8212; heck, these past couple of years &#8212; you probably don&#8217;t need much introduction to [...]<p>This is a story by <a href="http://theiphoneblog.com">the iPhone Blog</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br/><br/><a href="http://www.theiphoneblog.com/2008/09/18/review-spore-origins-for-iphone/">Review: Spore Origins for iPhone</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.theiphoneblog.com/images/stories/2008/09/img-0024.png" border="0" alt="Spore!" width="480" height="320" /></p>

<p><em>(Not one, but two premiere game reviews on TiPb today.  If you haven&#8217;t already checked out the <a href="http://www.theiphoneblog.com/2008/09/18/review-star-wars-the-force-unleashed/">review of The Force Unleashed</a> for the iPhone, go get your Star Wars on)</em></p>

<p>Given all the hype these past couple of weeks &#8212; heck, these past couple of years &#8212; you probably don&#8217;t need much introduction to Spore, so we&#8217;ll keep it quick.  Spore is a game about evolution that works via a little intelligent design: you start out as a helpless, single-cell organism and work your way up the food chain.  On the console and PC versions of the game, this eventually leads you to intergalactic conquest.</p>

<p>In Spore Origins for the iPhone (<a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=290183295&amp;mt=8">$9.99 at iTunes</a>), that process is scaled back quite a bit.  Over the course of 30 levels you stay pretty much at the single-cell level, adding various eyeballs, feelers, spikes, and the like as you tilt your way through the primordial sea, gobbling up smaller creatures and avoiding the larger ones.</p>

<p>We at TiPb have been waiting for Spore ever since it was announced.  Heck, we were hoping it would come to the iPhone well before <em>that</em>.  Does it live up to our expectations?  Read on&#8230;
<span id="more-4482"></span></p>

<h2>Evolution Gameplay &amp; Controls</h2>

<p><img class="aligncenter" src="http://www.theiphoneblog.com/images/stories/2008/09/spore25.png" border="0" alt="spore25.PNG" width="480" height="320" /></p>

<p>The main setup in spore is the &#8220;Evolution&#8221; game mode, and you really do begin as little more than a blob.    You begin the game with a quick tutorial on control &#8212; this being the iPhone, you move your creature around by tilting the device.</p>

<p>Nearly every stage has essentially the same goal: eat the creatures smaller than you by running over them, avoid the creatures larger than you (and their attacks!), and try to fill up your &#8220;DNA Bar&#8221; to finish the level.  Early on it&#8217;s pretty simple as you get used to the mechanics of the game.  One nice touch is a calibration option for re-centering the accelerometer if you want to set a different angle to &#8220;not moving.&#8221;</p>

<p>As the levels progress it becomes increasingly difficult to get to your food as larger, nastier, and / or weirder creatures and obstacles stand in your way.  Luckily, on most levels that introduce a new aspect to the game, there are tutorials at the bottom of the screen to give you hints about what you need to do to survive.
</p><p align="center"><a href="http://www.theiphoneblog.com/images/stories/2008/09/spore44.png"><img class="alignnone size-thumbnail wp-image-4464" title="spore44" src="http://www.theiphoneblog.com/images/stories/2008/09/spore44.png" alt="" width="200" height="133" /></a> <a href="http://www.theiphoneblog.com/images/stories/2008/09/spore46.png"><img class="alignnone size-thumbnail wp-image-4465" title="spore46" src="http://www.theiphoneblog.com/images/stories/2008/09/spore46.png" alt="" width="200" height="133" /></a></p>
Of course, this being Spore, you have other ways of surviving the advanced levels, both related to evolution.  The first is the ability to add little widgets to your creature like eyes, teeth, and so on in the Creature Creator (more on that below).  The second is that as you eat creatures within a level, you actually begin to grow as your life-meter increases.  Take a hit, though, and you get smaller.  If get large enough, creatures you formerly weren&#8217;t able to gobble up suddenly get little circles around them indicating that the annoying snapper that used to kick your amoebic butt is suddenly your inferior.  This is very satisfying.

<p>There are also little power-ups called &#8220;symbiotes&#8221; scattered throughout the levels that give you quick abilities like Poison and Shield.</p>

<p>Every 5 levels or so the game stops being about just eating as much as possible and instead becomes a &#8220;navigate through the tunnels&#8221; type of level, which is actually a nice break.  There are hidden chambers to find (hint: blow up the blobby-eye-creature), achievement bubbles to grab, and new creatures here too as well.
</p><p align="center"><a href="http://www.theiphoneblog.com/images/stories/2008/09/spore03.png"><img class="alignnone size-thumbnail wp-image-4466" title="spore03" src="http://www.theiphoneblog.com/images/stories/2008/09/spore03.png" alt="" width="200" height="133" /></a> <a href="http://www.theiphoneblog.com/images/stories/2008/09/spore58.png"><img class="alignnone size-thumbnail wp-image-4467" title="spore58" src="http://www.theiphoneblog.com/images/stories/2008/09/spore58.png" alt="" width="200" height="133" /></a></p>
All in all, the Evolution portion of the gameplay is pretty fun but not very deep (insert shallow-tide-pool joke here).  The real challenge is to rack up combo points by eating several creatures in a row in short succession (my record is ten).  There&#8217;s also a trick to earning &#8220;Evolution Points&#8221; that actually allow you to add pieces and parts to your creature &#8212; though what exactly that trick is and how to pull it off is beyond the abilities of this reviewer to discover. Suffice to say that through casual gameplay you will manage to pick enough of them up to keep adding spikes to your creature.
<p align="center"><a href="http://www.theiphoneblog.com/images/stories/2008/09/spore64.png"><img class="alignnone size-thumbnail wp-image-4468" title="spore64" src="http://www.theiphoneblog.com/images/stories/2008/09/spore64.png" alt="" width="200" height="133" /></a> <a href="http://www.theiphoneblog.com/images/stories/2008/09/spore103.png"><img class="alignnone size-thumbnail wp-image-4469" title="spore103" src="http://www.theiphoneblog.com/images/stories/2008/09/spore103.png" alt="" width="200" height="133" /></a></p>

<h2>Graphics and Sound</h2>

<p>What can I say? I&#8217;m still impressed with the iPhone&#8217;s capabilities.  Graphics are as you see in the screen shots: very darn good.  The game sound is also pretty quality, though the music does get a little repetitive at times &#8212; however it fits the mood of the game perfectly with some light-hearted drums and an &#8220;aquatic&#8221; feel (yes, I suck at describing music).
</p><p align="center"><a href="http://www.theiphoneblog.com/images/stories/2008/09/spore38.png"><img class="alignnone size-thumbnail wp-image-4470" title="spore38" src="http://www.theiphoneblog.com/images/stories/2008/09/spore38.png" alt="" width="200" height="133" /></a> <a href="http://www.theiphoneblog.com/images/stories/2008/09/spore53.png"><img class="alignnone size-thumbnail wp-image-4471" title="spore53" src="http://www.theiphoneblog.com/images/stories/2008/09/spore53.png" alt="" width="200" height="133" /></a></p>
What you <em>can&#8217;t</em> see in the screen shots is that the game performs with no jitters, freezes, or anything else that might throw you out of the game.  The only issue I&#8217;ve run into is that the screen will occasionally dim if I haven&#8217;t tapped it in awhile (as though the accelerometer and the game aren&#8217;t able to let the iPhone&#8217;s OS know that it&#8217;s being actively used).
<p align="center"><a href="http://www.theiphoneblog.com/images/stories/2008/09/spore66.png"><img class="alignnone size-thumbnail wp-image-4472" title="spore66" src="http://www.theiphoneblog.com/images/stories/2008/09/spore66.png" alt="" width="200" height="133" /></a> <a href="http://www.theiphoneblog.com/images/stories/2008/09/spore101.png"><img class="alignnone size-thumbnail wp-image-4473" title="spore101" src="http://www.theiphoneblog.com/images/stories/2008/09/spore101.png" alt="" width="200" height="133" /></a></p>
I will say I&#8217;m pretty happy with the look and feel of the game.  In a <a href="http://www.seedmagazine.com/news/2008/09/the_creation_simulation.php"><em>great</em> article on the science behind Spore at Seed Magazine</a>, you can read a bit about how the &#8220;hard science&#8221; people behind the game had to give in to the &#8220;cute&#8221; people.  The game is definitely &#8220;cute&#8221; but not in a treacly way, just in a way that helps make it more approachable and fun.  (As a side note, if you&#8217;re interested in how all these evolutionist designers feel about releasing a game with intelligent design overtones, definitely go take a look at that article).

<h2>Creature Creator</h2>

<p></p><p align="center"><a href="http://www.theiphoneblog.com/images/stories/2008/09/spore32.png"><img class="alignnone size-thumbnail wp-image-4474" title="spore32" src="http://www.theiphoneblog.com/images/stories/2008/09/spore32.png" alt="" width="200" height="133" /></a> <a href="http://www.theiphoneblog.com/images/stories/2008/09/spore34.png"><img class="alignnone size-thumbnail wp-image-4475" title="spore34" src="http://www.theiphoneblog.com/images/stories/2008/09/spore34.png" alt="" width="200" height="133" /></a></p>
The Creature Creator in Spore Origins is just a ton of fun.  As you gain evolution points you&#8217;re able to add new features to your creature, including:

<ul>
<li>different colors and patterns</li>
<li>Perception tools like eyes and feelers</li>
<li>Offensive tools like spikes and teeth</li>
<li>Defensive tools like shields and (ahem) spikes</li>
</ul>

<p>Modifying your creature is easy and fun &#8212; on the main screen you can pinch and spread your fingers to adjust the size of your body.  When you do, the creatures skeleton appears to give you an idea of what you&#8217;re messing with.  There are plenty of colors and patterns to choose from.  Or you can go with another option: pulling a photo from your Photo Gallery (or taking a picture) and using it as the main &#8216;color&#8217; on your creature.
</p><p align="center"><a href="http://www.theiphoneblog.com/images/stories/2008/09/spore41.png"><img class="alignnone size-thumbnail wp-image-4476" title="spore41" src="http://www.theiphoneblog.com/images/stories/2008/09/spore41.png" alt="" width="200" height="133" /></a> <a href="http://www.theiphoneblog.com/images/stories/2008/09/spore60.png"><img class="alignnone size-thumbnail wp-image-4477" title="spore60" src="http://www.theiphoneblog.com/images/stories/2008/09/spore60.png" alt="" width="200" height="133" /></a></p>
As you pick up evolution points, you can load up with darn near as many little evolutionary tools as you like (as above) without any real impediment to game play.  As you climb the chain you can also add &#8220;super tools&#8221; which you activate by tapping the screen.

<h2>Replay Value</h2>

<p>I&#8217;ll definitely be coming back to Spore after I&#8217;ve defeated it.  You can have multiple creatures &#8212; and though there&#8217;s no ability to share them or get other people&#8217;s creatures over the network, it&#8217;s still fun to create them.</p>

<p>There&#8217;s also a &#8220;survival mode&#8221; to the game where the screen is static instead of infinitely scrolling as you swim.   Your goal there is to pick up food pellets while avoiding the bad guys, but there are different (and cooler) power-ups.</p>

<p>There&#8217;s also decent achievement tracking so you can try to ratchet up your combo points and, trophies, and the like.
</p><p align="center"><a href="http://www.theiphoneblog.com/images/stories/2008/09/spore54.png"><img class="alignnone size-thumbnail wp-image-4480" title="spore54" src="http://www.theiphoneblog.com/images/stories/2008/09/spore54.png" alt="" width="200" height="133" /></a> <a href="http://www.theiphoneblog.com/images/stories/2008/09/spore55.png"><img class="alignnone size-thumbnail wp-image-4481" title="spore55" src="http://www.theiphoneblog.com/images/stories/2008/09/spore55.png" alt="" width="200" height="133" /></a></p>
Spore Origins also does a great job with stability and saving your place.  When you quit and then re-enter the game, you&#8217;re always placed back where you left off.  The only real downside is that with the included intro video you&#8217;re looking at around 25 seconds from tapping the icon to playing the game, a long time for a casual game like this.  The video can be skipped, but hitting that skip button tends to make the game grind for about the same time the video takes anyway.

<h2>Conclusion</h2>

<p>Although, as I said, I&#8217;ll still keep coming back to Spore for awhile, it&#8217;s not quite deep enough or fun enough to make it a long-term go-to game for me.  Barring some future updates like the social creature sharing of the full version, I expect I&#8217;ll find myself <em>not</em> playing Spore Origins in a couple of months simply because I&#8217;ve done everything that there is to be done.  There&#8217;s actually a compliment in there &#8212; Spore is engaging enough that you&#8217;ll want to explore all its nooks and crannies.</p>

<h3>Pros</h3>

<ul>
<li>Creature Creator is fun</li>
<li>Accelerometer / Tilt controls are good and responsive</li>
<li>Great graphics</li>
</ul>

<h3>Cons</h3>

<ul>
<li>Gameplay lacks some depth</li>
<li>Long-ish start up time</li>
</ul>

<h2>Overall:</h2>

<p><img src="http://www.theiphoneblog.com/wp-content/themes/iphonify2/images/tipb_review_45_stars.png" alt="iphone blog review: 4.5 star app!" /></p>
<p>This is a story by <a href="http://theiphoneblog.com">the iPhone Blog</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /><a href="http://www.theiphoneblog.com/2008/09/18/review-spore-origins-for-iphone/">Review: Spore Origins for iPhone</a></p>
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			<wfw:commentRss>http://www.theiphoneblog.com/2008/09/18/review-spore-origins-for-iphone/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
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		<item>
		<title>Spore Origins: Now Available in App Store</title>
		<link>http://www.theiphoneblog.com/2008/09/08/spore-origins-now-available-in-app-store/</link>
		<comments>http://www.theiphoneblog.com/2008/09/08/spore-origins-now-available-in-app-store/#comments</comments>
		<pubDate>Tue, 09 Sep 2008 03:05:58 +0000</pubDate>
		<dc:creator>Jeremy Sikora</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[firmware]]></category>
		<category><![CDATA[lightning reviews]]></category>
		<category><![CDATA[Spore]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=4187</guid>
		<description><![CDATA[

Well it&#8217;s finally here.  Spore!  The game that we&#8217;ve been waiting for ever since the 2.0 firmware was announced.

It was released today and can be purchased at the App Store for a cool $9.99.  

TiPb will be back with a hands-on review, but I played around with it early this afternoon and [...]<p>This is a story by <a href="http://theiphoneblog.com">the iPhone Blog</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br/><br/><a href="http://www.theiphoneblog.com/2008/09/08/spore-origins-now-available-in-app-store/">Spore Origins: Now Available in App Store</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.theiphoneblog.com/images/stories/2008/09/photo-1.jpg'><img src="http://www.theiphoneblog.com/images/stories/2008/09/photo-1.jpg" alt="" title="spore1" width="400" height="266" class="aligncenter size-medium wp-image-4188" /></a></p>

<p>Well it&#8217;s finally here.  Spore!  The game that we&#8217;ve been waiting for ever since the <a href="http://www.theiphoneblog.com/2008/06/09/iphone-20-firmware-details-available-july/">2.0 firmware was announced</a>.</p>

<p>It was released today and can be purchased <a href="http://ax.phobos.apple.com.edgesuite.net/WebObjects/MZStore.woa/wa/browserRedirect?url=itms%253A%252F%252Fax.phobos.apple.com.edgesuite.net%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D290183295%2526mt%253D8">at the App Store</a> for a cool $9.99.  </p>

<p>TiPb will be back with a hands-on review, but I played around with it early this afternoon and I must say it is a very well polished game that is worth it&#8217;s price tag.</p>

<p>Got Spore?  Show us! Visit us on TiPb forums and show off screen shots of your Spores <a href="http://forum.theiphoneblog.com/iphone-app-lightning-reviews/166864-show-off-your-spores-here.html#post1454500">here</a>!</p>
<p>This is a story by <a href="http://theiphoneblog.com">the iPhone Blog</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /><a href="http://www.theiphoneblog.com/2008/09/08/spore-origins-now-available-in-app-store/">Spore Origins: Now Available in App Store</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.theiphoneblog.com/2008/09/08/spore-origins-now-available-in-app-store/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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